UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMetalGraphicsPipelineState Class Reference

#include <MetalGraphicsPipelineState.h>

+ Inheritance diagram for FMetalGraphicsPipelineState:

Public Member Functions

virtual ~FMetalGraphicsPipelineState ()
 
FRHIGraphicsShaderGetShader (EShaderFrequency Frequency) const override
 
FMetalShaderPipelinePtr GetPipeline ()
 
EPrimitiveType GetPrimitiveType ()
 
bool GetDepthBounds () const
 
- Public Member Functions inherited from FRHIGraphicsPipelineState
 FRHIGraphicsPipelineState ()
 
void SetSortKey (uint64 InSortKey)
 
uint64 GetSortKey () const
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Public Attributes

TRefCountPtr< FMetalVertexDeclarationVertexDeclaration
 
TRefCountPtr< FMetalVertexShaderVertexShader
 
TRefCountPtr< FMetalPixelShaderPixelShader
 
TRefCountPtr< FMetalDepthStencilStateDepthStencilState
 
TRefCountPtr< FMetalRasterizerStateRasterizerState
 

Friends

class FMetalDynamicRHI
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Constructor & Destructor Documentation

◆ ~FMetalGraphicsPipelineState()

FMetalGraphicsPipelineState::~FMetalGraphicsPipelineState ( )
virtual

Member Function Documentation

◆ GetDepthBounds()

bool FMetalGraphicsPipelineState::GetDepthBounds ( ) const
inline

◆ GetPipeline()

FMetalShaderPipelinePtr FMetalGraphicsPipelineState::GetPipeline ( )

◆ GetPrimitiveType()

EPrimitiveType FMetalGraphicsPipelineState::GetPrimitiveType ( )
inline

◆ GetShader()

FRHIGraphicsShader * FMetalGraphicsPipelineState::GetShader ( EShaderFrequency  Frequency) const
inlineoverridevirtual

Friends And Related Symbol Documentation

◆ FMetalDynamicRHI

friend class FMetalDynamicRHI
friend

Member Data Documentation

◆ DepthStencilState

TRefCountPtr<FMetalDepthStencilState> FMetalGraphicsPipelineState::DepthStencilState

Cached state objects

◆ PixelShader

TRefCountPtr<FMetalPixelShader> FMetalGraphicsPipelineState::PixelShader

◆ RasterizerState

TRefCountPtr<FMetalRasterizerState> FMetalGraphicsPipelineState::RasterizerState

◆ VertexDeclaration

TRefCountPtr<FMetalVertexDeclaration> FMetalGraphicsPipelineState::VertexDeclaration

Cached vertex structure

◆ VertexShader

TRefCountPtr<FMetalVertexShader> FMetalGraphicsPipelineState::VertexShader

Cached shaders


The documentation for this class was generated from the following files: