UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FModelHitRasterPolicy Class Reference

Public Types

typedef FVector4 InterpolantType
 

Public Member Functions

 FModelHitRasterPolicy (uint32 InSurfaceIndex, FModelHitState &InHitState)
 
void ProcessPixel (int32 X, int32 Y, const FVector4 &Vertex, bool BackFacing)
 
int32 GetMinX () const
 
int32 GetMaxX () const
 
int32 GetMinY () const
 
int32 GetMaxY () const
 

Detailed Description

A rasterization policy which is used to determine the BSP surface clicked on.

Member Typedef Documentation

◆ InterpolantType

Constructor & Destructor Documentation

◆ FModelHitRasterPolicy()

FModelHitRasterPolicy::FModelHitRasterPolicy ( uint32  InSurfaceIndex,
FModelHitState InHitState 
)
inline

Member Function Documentation

◆ GetMaxX()

int32 FModelHitRasterPolicy::GetMaxX ( ) const
inline

◆ GetMaxY()

int32 FModelHitRasterPolicy::GetMaxY ( ) const
inline

◆ GetMinX()

int32 FModelHitRasterPolicy::GetMinX ( ) const
inline

◆ GetMinY()

int32 FModelHitRasterPolicy::GetMinY ( ) const
inline

◆ ProcessPixel()

void FModelHitRasterPolicy::ProcessPixel ( int32  X,
int32  Y,
const FVector4 Vertex,
bool  BackFacing 
)
inline

The documentation for this class was generated from the following file: