UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneLatentActionManager Class Reference

#include <MovieSceneLatentActionManager.h>

Public Member Functions

MOVIESCENE_API void AddLatentAction (FMovieSceneSequenceLatentActionDelegate Delegate)
 
MOVIESCENE_API void ClearLatentActions (UObject *Object)
 
MOVIESCENE_API void ClearLatentActions ()
 
MOVIESCENE_API void RunLatentActions (TFunctionRef< void()> FlushCallback)
 
bool IsEmpty () const
 

Detailed Description

Utility class for running latent actions created from sequence players.

Member Function Documentation

◆ AddLatentAction()

void FMovieSceneLatentActionManager::AddLatentAction ( FMovieSceneSequenceLatentActionDelegate  Delegate)

◆ ClearLatentActions() [1/2]

void FMovieSceneLatentActionManager::ClearLatentActions ( )

◆ ClearLatentActions() [2/2]

void FMovieSceneLatentActionManager::ClearLatentActions ( UObject Object)

◆ IsEmpty()

bool FMovieSceneLatentActionManager::IsEmpty ( ) const
inline

◆ RunLatentActions()

void FMovieSceneLatentActionManager::RunLatentActions ( TFunctionRef< void()>  FlushCallback)

The documentation for this class was generated from the following files: