#include <NaniteVisibility.h>
◆ FNaniteVisibilityResults()
| FNaniteVisibilityResults::FNaniteVisibilityResults |
( |
| ) |
|
|
default |
◆ GetRasterBinStats()
◆ GetRasterBinVisibility()
◆ GetShadingBinStats()
◆ GetShadingBinVisibility()
◆ IsRasterBinVisible()
| bool FNaniteVisibilityResults::IsRasterBinVisible |
( |
uint16 |
BinIndex | ) |
const |
◆ IsRasterTestValid()
◆ IsShadingBinVisible()
| bool FNaniteVisibilityResults::IsShadingBinVisible |
( |
uint16 |
BinIndex | ) |
const |
◆ IsShadingTestValid()
◆ SetRasterBinIndexTranslator()
◆ ShouldRenderCustomDepthPrimitive()
◆ FNaniteVisibility
◆ FNaniteVisibilityQuery
The documentation for this class was generated from the following files: