template<
uint8 MessageType>
class FNetControlMessage< MessageType >
network control channel message types
to add a new message type, you need to:
- add a DEFINE_CONTROL_CHANNEL_MESSAGE for the message type with the appropriate parameters to this file
- add IMPLEMENT_CONTROL_CHANNEL_MESSAGE for the message type to DataChannel.cpp
- implement the fallback behavior (eat an unparsed message) to UControlChannel::ReceivedBunch()
- Warning
- : modifying control channel messages breaks network compatibility (update GEngineMinNetVersion)