UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNetworkReplayStreaming Class Reference

#include <NetworkReplayStreaming.h>

+ Inheritance diagram for FNetworkReplayStreaming:

Public Member Functions

 FNetworkReplayStreaming ()
 
virtual ~FNetworkReplayStreaming ()
 
NETWORKREPLAYSTREAMING_API void Flush ()
 
virtual INetworkReplayStreamingFactoryGetFactory (const TCHAR *FactoryNameOverride=nullptr)
 
virtual const FString GetAutomaticReplayPrefixExtern () const
 
virtual const int32 GetMaxNumberOfAutomaticReplaysExtern () const
 
- Public Member Functions inherited from IModuleInterface
virtual ~IModuleInterface ()
 
virtual void StartupModule ()
 
virtual void PreUnloadCallback ()
 
virtual void PostLoadCallback ()
 
virtual void ShutdownModule ()
 
virtual bool SupportsDynamicReloading ()
 
virtual bool SupportsAutomaticShutdown ()
 
virtual bool IsGameModule () const
 
- Public Member Functions inherited from FSelfRegisteringExec
CORE_API FSelfRegisteringExec ()
 
virtual CORE_API ~FSelfRegisteringExec ()
 
- Public Member Functions inherited from FExec
virtual CORE_API ~FExec ()
 
virtual CORE_API bool Exec (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 

Static Public Member Functions

static FNetworkReplayStreamingGet ()
 
static NETWORKREPLAYSTREAMING_API int32 GetMaxNumberOfAutomaticReplays ()
 
static NETWORKREPLAYSTREAMING_API FString GetAutomaticReplayPrefix ()
 
static NETWORKREPLAYSTREAMING_API bool UseDateTimeAsAutomaticReplayPostfix ()
 
static NETWORKREPLAYSTREAMING_API FString GetReplayFileExtension ()
 
- Static Public Member Functions inherited from FSelfRegisteringExec
static CORE_API bool StaticExec (UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar)
 

Additional Inherited Members

- Protected Member Functions inherited from FExec
virtual bool Exec_Runtime (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 
virtual bool Exec_Dev (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 
virtual bool Exec_Editor (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 

Detailed Description

Replay streaming factory manager

Constructor & Destructor Documentation

◆ FNetworkReplayStreaming()

FNetworkReplayStreaming::FNetworkReplayStreaming ( )
inline

◆ ~FNetworkReplayStreaming()

virtual FNetworkReplayStreaming::~FNetworkReplayStreaming ( )
inlinevirtual

Member Function Documentation

◆ Flush()

void FNetworkReplayStreaming::Flush ( )

◆ Get()

static FNetworkReplayStreaming & FNetworkReplayStreaming::Get ( )
inlinestatic

◆ GetAutomaticReplayPrefix()

FString FNetworkReplayStreaming::GetAutomaticReplayPrefix ( )
static

◆ GetAutomaticReplayPrefixExtern()

const FString FNetworkReplayStreaming::GetAutomaticReplayPrefixExtern ( ) const
virtual

◆ GetFactory()

INetworkReplayStreamingFactory & FNetworkReplayStreaming::GetFactory ( const TCHAR FactoryNameOverride = nullptr)
virtual

◆ GetMaxNumberOfAutomaticReplays()

int32 FNetworkReplayStreaming::GetMaxNumberOfAutomaticReplays ( )
static

◆ GetMaxNumberOfAutomaticReplaysExtern()

const int32 FNetworkReplayStreaming::GetMaxNumberOfAutomaticReplaysExtern ( ) const
virtual

◆ GetReplayFileExtension()

FString FNetworkReplayStreaming::GetReplayFileExtension ( )
static

◆ UseDateTimeAsAutomaticReplayPostfix()

bool FNetworkReplayStreaming::UseDateTimeAsAutomaticReplayPostfix ( )
static

The documentation for this class was generated from the following files: