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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NullDrv.h>
Inheritance diagram for FNullDynamicRHIModule:Public Member Functions | |
| virtual bool | SupportsDynamicReloading () override |
| virtual bool | IsSupported () override |
| virtual FDynamicRHI * | CreateRHI (ERHIFeatureLevel::Type RequestedFeatureLevel=ERHIFeatureLevel::Num) override |
Public Member Functions inherited from IDynamicRHIModule | |
| virtual bool | IsSupported (ERHIFeatureLevel::Type RequestedFeatureLevel) |
Public Member Functions inherited from IModuleInterface | |
| virtual | ~IModuleInterface () |
| virtual void | StartupModule () |
| virtual void | PreUnloadCallback () |
| virtual void | PostLoadCallback () |
| virtual void | ShutdownModule () |
| virtual bool | SupportsAutomaticShutdown () |
| virtual bool | IsGameModule () const |
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inlineoverridevirtual |
Creates a new instance of the dynamic RHI implemented by the module.
Implements IDynamicRHIModule.
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overridevirtual |
Checks whether the RHI is supported by the current system.
Implements IDynamicRHIModule.
Override this to set whether your module is allowed to be unloaded on the fly
Reimplemented from IModuleInterface.