#include <ODSCThread.h>
◆ FODSCMessageHandler() [1/2]
◆ FODSCMessageHandler() [2/2]
◆ AddPayload()
◆ FillPayload()
◆ GetGlobalShaderMap()
| const TArray< uint8 > & FODSCMessageHandler::GetGlobalShaderMap |
( |
| ) |
const |
◆ GetMaterialsToLoad()
| const TArray< FString > & FODSCMessageHandler::GetMaterialsToLoad |
( |
| ) |
const |
◆ GetMeshMaterialMaps()
| const TArray< uint8 > & FODSCMessageHandler::GetMeshMaterialMaps |
( |
| ) |
const |
◆ GetRecompileCommandType()
◆ NumPayloads()
| int32 FODSCMessageHandler::NumPayloads |
( |
| ) |
const |
|
inline |
◆ ProcessResponse()
| void FODSCMessageHandler::ProcessResponse |
( |
FArchive & |
Response | ) |
|
|
overridevirtual |
◆ ReloadGlobalShaders()
| bool FODSCMessageHandler::ReloadGlobalShaders |
( |
| ) |
const |
The documentation for this class was generated from the following files: