UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOpenGLDepthStencilState Class Reference

#include <OpenGLState.h>

+ Inheritance diagram for FOpenGLDepthStencilState:

Public Member Functions

virtual bool GetInitializer (FDepthStencilStateInitializerRHI &Init) override final
 
- Public Member Functions inherited from FRHIDepthStencilState
 FRHIDepthStencilState ()
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Public Attributes

FOpenGLDepthStencilStateData Data
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Member Function Documentation

◆ GetInitializer()

bool FOpenGLDepthStencilState::GetInitializer ( FDepthStencilStateInitializerRHI Init)
finaloverridevirtual

Reimplemented from FRHIDepthStencilState.

Member Data Documentation

◆ Data

FOpenGLDepthStencilStateData FOpenGLDepthStencilState::Data

The documentation for this class was generated from the following files: