#include <OpenGLResources.h>
◆ FOpenGLTextureDesc()
◆ Attachment
◆ bArrayTexture
| uint8 FOpenGLTextureDesc::bArrayTexture |
◆ bCanCreateAsEvicted
| uint8 FOpenGLTextureDesc::bCanCreateAsEvicted |
◆ bCubemap
| uint8 FOpenGLTextureDesc::bCubemap |
◆ bDepthStencil
| uint8 FOpenGLTextureDesc::bDepthStencil |
◆ bIsPowerOfTwo
| uint8 FOpenGLTextureDesc::bIsPowerOfTwo |
◆ bMultisampleRenderbuffer
| uint8 FOpenGLTextureDesc::bMultisampleRenderbuffer |
◆ bStreamable
| uint8 FOpenGLTextureDesc::bStreamable |
◆ MemorySize
| uint32 FOpenGLTextureDesc::MemorySize = 0 |
◆ Target
The documentation for this class was generated from the following files: