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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IPlatformFilePak.h>
Inheritance diagram for FPakFile::FBaseIterator:Public Member Functions | |
| FBaseIterator (FBaseIterator &&)=default | |
| FBaseIterator & | operator= (FBaseIterator &&)=default |
| FBaseIterator (const FBaseIterator &)=delete | |
| FBaseIterator & | operator= (const FBaseIterator &)=delete |
| PAKFILE_API FBaseIterator & | operator++ () |
| PAKFILE_API | operator bool () const |
| PAKFILE_API bool | operator! () const |
| PAKFILE_API const FPakEntry & | Info () const |
| PAKFILE_API bool | HasFilename () const |
Protected Member Functions | |
| PAKFILE_API | FBaseIterator (const FPakFile &InPakFile, bool bInIncludeDeleted, bool bUsePathHash) |
| PAKFILE_API | ~FBaseIterator () |
| PAKFILE_API const FString & | Filename () const |
| PAKFILE_API FPakEntryLocation | GetPakEntryIndex () const |
Base functionality for iterating over the DirectoryIndex.
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default |
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delete |
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protected |
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protected |
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protected |
Return the current filename, as the RelativePath from the MountPoint. Only available when using the FDirectoryIndex, otherwise always returns empty string. Invalid to call unless the iterator is currently valid.
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protected |
Return the arbitrary index of the iteration. Invalid to call unless the iterator is currently valid.
| bool FPakFile::FBaseIterator::HasFilename | ( | ) | const |
| const FPakEntry & FPakFile::FBaseIterator::Info | ( | ) | const |
Return the FPakEntry. Invalid to call unless the iterator is currently valid.
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explicit |
conversion to "bool" returning true if the iterator is valid.
| bool FPakFile::FBaseIterator::operator! | ( | ) | const |
inverse of the "bool" operator
| FPakFile::FBaseIterator & FPakFile::FBaseIterator::operator++ | ( | ) |
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delete |
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default |