UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPakFile::FPakEntryIterator Class Reference

#include <IPlatformFilePak.h>

+ Inheritance diagram for FPakFile::FPakEntryIterator:

Public Member Functions

 FPakEntryIterator (const FPakFile &InPakFile, bool bInIncludeDeleted=false)
 
const FString * TryGetFilename () const
 
- Public Member Functions inherited from FPakFile::FBaseIterator
 FBaseIterator (FBaseIterator &&)=default
 
FBaseIteratoroperator= (FBaseIterator &&)=default
 
 FBaseIterator (const FBaseIterator &)=delete
 
FBaseIteratoroperator= (const FBaseIterator &)=delete
 
PAKFILE_API FBaseIteratoroperator++ ()
 
PAKFILE_API operator bool () const
 
PAKFILE_API bool operator! () const
 
PAKFILE_API const FPakEntryInfo () const
 
PAKFILE_API bool HasFilename () const
 

Additional Inherited Members

- Protected Member Functions inherited from FPakFile::FBaseIterator
PAKFILE_API FBaseIterator (const FPakFile &InPakFile, bool bInIncludeDeleted, bool bUsePathHash)
 
PAKFILE_API ~FBaseIterator ()
 
PAKFILE_API const FString & Filename () const
 
PAKFILE_API FPakEntryLocation GetPakEntryIndex () const
 

Detailed Description

Iterator class for every FPakEntry in the FPakFile, but does not provide filenames unless the PakFile has an unpruned DirectoryIndex.

Constructor & Destructor Documentation

◆ FPakEntryIterator()

FPakFile::FPakEntryIterator::FPakEntryIterator ( const FPakFile InPakFile,
bool  bInIncludeDeleted = false 
)
inline

Member Function Documentation

◆ TryGetFilename()

const FString * FPakFile::FPakEntryIterator::TryGetFilename ( ) const
inline

The documentation for this class was generated from the following file: