UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FParticleScratchVertexBuffer Class Reference

#include <ParticleResources.h>

+ Inheritance diagram for FParticleScratchVertexBuffer:

Public Member Functions

FParticleShaderParamRef GetShaderParam ()
 
FParticleBufferParamRef GetBufferParam ()
 
virtual void InitRHI (FRHICommandListBase &RHICmdList) override
 
virtual void ReleaseRHI () override
 
- Public Member Functions inherited from FVertexBuffer
RENDERCORE_API FVertexBuffer ()
 
RENDERCORE_API FVertexBuffer (const FVertexBuffer &)
 
RENDERCORE_API FVertexBufferoperator= (const FVertexBuffer &Other)
 
virtual RENDERCORE_API ~FVertexBuffer ()
 
virtual RENDERCORE_API FString GetFriendlyName () const override
 
const FBufferRHIRefGetRHI () const
 
RENDERCORE_API void SetRHI (const FBufferRHIRef &BufferRHI)
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Static Public Attributes

static const uint32 Stride = sizeof(FVector4f)
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Public Attributes inherited from FVertexBuffer
FBufferRHIRef VertexBufferRHI
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 

Detailed Description

Scratch vertex buffer available for dynamic draw calls.

Member Function Documentation

◆ GetBufferParam()

FParticleBufferParamRef FParticleScratchVertexBuffer::GetBufferParam ( )

◆ GetShaderParam()

FParticleShaderParamRef FParticleScratchVertexBuffer::GetShaderParam ( )

◆ InitRHI()

void FParticleScratchVertexBuffer::InitRHI ( FRHICommandListBase RHICmdList)
overridevirtual

Creates a scratch vertex buffer available for dynamic draw calls.

Reimplemented from FRenderResource.

◆ ReleaseRHI()

void FParticleScratchVertexBuffer::ReleaseRHI ( )
overridevirtual

Release RHI resources.

Reimplemented from FVertexBuffer.

Member Data Documentation

◆ Stride

const uint32 FParticleScratchVertexBuffer::Stride = sizeof(FVector4f)
static

The documentation for this class was generated from the following files: