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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GPUSortManager.h>
Inheritance diagram for FParticleSortBuffers:Buffers in GPU memory used to sort particles.
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inline |
Retrieve the UAV for writing particle sort keys.
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inline |
Get the size allocated for sorted vertex buffers.
| FGPUSortBuffers FParticleSortBuffers::GetSortBuffers | ( | ) |
Retrieve buffers needed to sort on the GPU.
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inline |
Retrieve the sorted vertex buffer that results will always be located at.
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overridevirtual |
Initialize RHI resources.
Reimplemented from FRenderResource.
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overridevirtual |
Release RHI resources.
Reimplemented from FRenderResource.