UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FParticleSortBuffers Class Reference

#include <GPUSortManager.h>

+ Inheritance diagram for FParticleSortBuffers:

Public Member Functions

void SetBufferSize (int32 InBufferSize)
 
virtual void InitRHI (FRHICommandListBase &RHICmdList) override
 
virtual void ReleaseRHI () override
 
FRHIUnorderedAccessViewGetKeyBufferUAV (int32 BufferIndex)
 
FGPUSortBuffers GetSortBuffers ()
 
FRHIBufferGetSortedVertexBufferRHI (int32 BufferIndex)
 
int32 GetSize ()
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 

Detailed Description

Buffers in GPU memory used to sort particles.

Member Function Documentation

◆ GetKeyBufferUAV()

FRHIUnorderedAccessView * FParticleSortBuffers::GetKeyBufferUAV ( int32  BufferIndex)
inline

Retrieve the UAV for writing particle sort keys.

◆ GetSize()

int32 FParticleSortBuffers::GetSize ( )
inline

Get the size allocated for sorted vertex buffers.

◆ GetSortBuffers()

FGPUSortBuffers FParticleSortBuffers::GetSortBuffers ( )

Retrieve buffers needed to sort on the GPU.

◆ GetSortedVertexBufferRHI()

FRHIBuffer * FParticleSortBuffers::GetSortedVertexBufferRHI ( int32  BufferIndex)
inline

Retrieve the sorted vertex buffer that results will always be located at.

◆ InitRHI()

void FParticleSortBuffers::InitRHI ( FRHICommandListBase RHICmdList)
overridevirtual

Initialize RHI resources.

Reimplemented from FRenderResource.

◆ ReleaseRHI()

void FParticleSortBuffers::ReleaseRHI ( )
overridevirtual

Release RHI resources.

Reimplemented from FRenderResource.

◆ SetBufferSize()

void FParticleSortBuffers::SetBufferSize ( int32  InBufferSize)
inline

The documentation for this class was generated from the following files: