![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
Inheritance diagram for FParticleSpriteVertexDeclaration:Public Attributes | |
| FVertexDeclarationRHIRef | VertexDeclarationRHI |
Public Attributes inherited from FRenderResource | |
| ERenderResourceState | ResourceState = ERenderResourceState::Default |
The particle system vertex declaration resource type.
|
inline |
|
inlinevirtual |
|
inlinevirtual |
The stream to read the texture coordinates from.
The per-particle streams follow.
The stream to read the vertex position from.
The stream to read the vertex old position from.
The stream to read the vertex size/rot/subimage from.
The stream to read the color from.
The per-particle dynamic parameter stream
|
inlinevirtual |
Initializes the RHI resources used by this resource. Called when entering the state where both the resource and the RHI have been initialized. This is only called by the rendering thread.
Reimplemented from FRenderResource.
Releases the RHI resources used by this resource. Called when leaving the state where both the resource and the RHI have been initialized. This is only called by the rendering thread.
Reimplemented from FRenderResource.
| FVertexDeclarationRHIRef FParticleSpriteVertexDeclaration::VertexDeclarationRHI |