UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPhysCommandHandler Class Reference

#include <PhysicsPublic.h>

Public Member Functions

 ~FPhysCommandHandler ()
 
void ENGINE_API Flush ()
 
bool ENGINE_API HasPendingCommands ()
 

Detailed Description

Container used for physics tasks that need to be deferred from GameThread. This is not safe for general purpose multi-therading

Constructor & Destructor Documentation

◆ ~FPhysCommandHandler()

FPhysCommandHandler::~FPhysCommandHandler ( )

Member Function Documentation

◆ Flush()

void FPhysCommandHandler::Flush ( )

Executes pending commands and clears buffer

◆ HasPendingCommands()

bool FPhysCommandHandler::HasPendingCommands ( )

The documentation for this class was generated from the following files: