24class UPrimitiveComponent;
25class USkeletalMeshComponent;
29class FPhysScene_PhysX;
148 struct FPhysPendingCommand
158 void ExecuteCommands();
161 void EnqueueCommand(
const FPhysPendingCommand& Command);
194 S.ConvexElementData.BulkSerialize(Ar);
207 Ar <<
S.CachedConvexElements;
219 S.CachedPerTriData.BulkSerialize(Ar);
@ INDEX_NONE
Definition CoreMiscDefines.h:150
bool IsRunningDedicatedServer()
Definition CoreMisc.h:152
#define DECLARE_CYCLE_STAT_EXTERN(CounterName, StatId, GroupId, API)
Definition Stats.h:679
#define DECLARE_DWORD_COUNTER_STAT_EXTERN(CounterName, StatId, GroupId, API)
Definition Stats.h:682
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_DELEGATE_TwoParams(DelegateName, Param1Type, Param2Type)
Definition DelegateCombinations.h:57
#define DECLARE_MULTICAST_DELEGATE_OneParam(DelegateName, Param1Type)
Definition DelegateCombinations.h:49
ENGINE_API class FPhysCommandHandler * GPhysCommandHandler
Definition PhysLevel.cpp:19
FTransform FindBodyTransform(AActor *Actor, FName BoneName)
bool PhysSingleThreadedMode()
Definition PhysicsPublic.h:177
void ClearTorques_AssumesLocked(FBodyInstance *BodyInstance, bool bAllowSubstepping)
void ClearForces_AssumesLocked(FBodyInstance *BodyInstance, bool bAllowSubstepping)
ENGINE_API void TermGamePhys()
Definition PhysLevel.cpp:347
ENGINE_API void DeferredPhysResourceCleanup()
Definition PhysLevel.cpp:370
FBox FindBodyBox(AActor *Actor, FName BoneName)
ENGINE_API bool InitGamePhys()
Definition PhysLevel.cpp:316
static CORE_API bool ShouldUseThreadingForPerformance()
Definition App.cpp:300
Definition Archive.h:1208
Definition DynamicMeshBuilder.h:228
Definition PhysicsPublic.h:188
friend FArchive & operator<<(FArchive &Ar, FKCachedConvexDataElement &S)
Definition PhysicsPublic.h:192
TArray< uint8 > ConvexElementData
Definition PhysicsPublic.h:190
Definition PhysicsPublic.h:201
friend FArchive & operator<<(FArchive &Ar, FKCachedConvexData &S)
Definition PhysicsPublic.h:205
TArray< FKCachedConvexDataElement > CachedConvexElements
Definition PhysicsPublic.h:203
Definition PhysicsPublic.h:225
bool HasValidGeometry()
Definition PhysDrawing.cpp:1208
FKConvexGeomRenderInfo()
Definition PhysDrawing.cpp:1200
FLocalVertexFactory * CollisionVertexFactory
Definition PhysicsPublic.h:229
FStaticMeshVertexBuffers * VertexBuffers
Definition PhysicsPublic.h:227
FDynamicMeshIndexBuffer32 * IndexBuffer
Definition PhysicsPublic.h:228
Definition LocalVertexFactory.h:51
Definition NameTypes.h:617
Definition PhysicsPublic.h:136
~FPhysCommandHandler()
Definition PhysCommandHandler.cpp:8
void ENGINE_API Flush()
Definition PhysCommandHandler.cpp:16
bool ENGINE_API HasPendingCommands()
Definition PhysCommandHandler.cpp:23
Definition PhysScene_Chaos.h:116
Definition PhysicsPublicCore.h:11
Definition PhysicsPublic.h:249
static ENGINE_API FOnPhysDispatchNotifications OnPhysDispatchNotifications
Definition PhysicsPublic.h:262
static ENGINE_API FOnPhysSceneInit OnPhysSceneInit
Definition PhysicsPublic.h:256
DECLARE_MULTICAST_DELEGATE_OneParam(FOnPhysSceneInit, FPhysScene *)
DECLARE_MULTICAST_DELEGATE_OneParam(FOnPhysDispatchNotifications, FPhysScene *)
static ENGINE_API FOnPhysSceneTerm OnPhysSceneTerm
Definition PhysicsPublic.h:259
DECLARE_MULTICAST_DELEGATE_OneParam(FOnPhysicsAssetChanged, const UPhysicsAsset *)
DECLARE_MULTICAST_DELEGATE_OneParam(FOnPhysSceneTerm, FPhysScene *)
static ENGINE_API FOnPhysicsAssetChanged OnPhysicsAssetChanged
Definition PhysicsPublic.h:253
Definition LineBatchComponent.h:128
Definition PhysicalMaterial.h:104
Definition PhysicsAsset.h:172
Definition SkeletalMeshComponent.h:307
FRealDouble FReal
Definition Real.h:22
Definition PhysicsPublic.h:120
Type
Definition PhysicsPublic.h:122
@ DeleteCCDContactModifyCallback
Definition PhysicsPublic.h:128
@ Release
Definition PhysicsPublic.h:123
@ ReleasePScene
Definition PhysicsPublic.h:124
@ DeleteContactModifyCallback
Definition PhysicsPublic.h:127
@ DeleteMbpBroadphaseCallback
Definition PhysicsPublic.h:129
@ Max
Definition PhysicsPublic.h:130
@ DeleteCPUDispatcher
Definition PhysicsPublic.h:125
@ DeleteSimEventCallback
Definition PhysicsPublic.h:126
@ false
Definition radaudio_common.h:23
static CORE_API int32 NumberOfCores()
Definition AndroidPlatformMisc.cpp:952
Definition BodyInstance.h:320
Definition EngineTypes.h:1867
Definition PhysicsPublic.h:91
FCollisionImpactData RigidCollisionData
Definition PhysicsPublic.h:105
FRigidBodyCollisionInfo Info0
Definition PhysicsPublic.h:99
FRigidBodyCollisionInfo Info1
Definition PhysicsPublic.h:102
Chaos::FReal SolverTime
Definition PhysicsPublic.h:107
bool bCallEvent1
Definition PhysicsPublic.h:96
ENGINE_API bool IsValidForNotify() const
Definition PhysUtils.cpp:178
FCollisionNotifyInfo()
Definition PhysicsPublic.h:109
bool bCallEvent0
Definition PhysicsPublic.h:93
static CORE_API const TCHAR * Get()
Definition CommandLine.cpp:61
Definition ConstraintInstance.h:255
Definition PhysicsPublic.h:214
friend FArchive & operator<<(FArchive &Ar, FKCachedPerTriData &S)
Definition PhysicsPublic.h:217
TArray< uint8 > CachedPerTriData
Definition PhysicsPublic.h:215
static CORE_API bool Param(const TCHAR *Stream, const TCHAR *Param)
Definition Parse.cpp:325
Definition PhysicsPublic.h:62
TWeakObjectPtr< AActor > Actor
Definition PhysicsPublic.h:64
FVector DeltaVelocity
Definition PhysicsPublic.h:76
FRigidBodyCollisionInfo()
Definition PhysicsPublic.h:78
TWeakObjectPtr< UPrimitiveComponent > Component
Definition PhysicsPublic.h:67
FName BoneName
Definition PhysicsPublic.h:73
ENGINE_API FBodyInstance * GetBodyInstance() const
Definition PhysUtils.cpp:165
int32 BodyIndex
Definition PhysicsPublic.h:70
ENGINE_API void SetFrom(const FBodyInstance *BodyInst, const FVector &InDeltaVelocity=FVector::ZeroVector)
Definition PhysUtils.cpp:140
Definition StaticMeshResources.h:320
Definition WeakObjectPtrTemplates.h:25
static CORE_API const TVector< double > ZeroVector
Definition Vector.h:79