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◆ MAX_PHYSICS_FIELD_TARGETS
| #define MAX_PHYSICS_FIELD_TARGETS 32 |
◆ FCallbackDummy
◆ FDynamicHitBuffer
◆ FHitLocation
◆ FHitOverlap
◆ FHitRaycast
◆ FHitSweep
◆ FPhysActorDummy
◆ FPhysicsActor
◆ FPhysicsActorHandle
◆ FPhysicsAggregateHandle
◆ FPhysicsCapsuleGeometry
◆ FPhysicsCommand
◆ FPhysicsConstraintHandle
◆ FPhysicsGeometry
◆ FPhysicsGeometryCollection
◆ FPhysicsHitCallback
◆ FPhysicsInterface
◆ FPhysicsMaterial
◆ FPhysicsMaterialHandle
◆ FPhysicsMaterialMask
◆ FPhysicsMaterialMaskHandle
◆ FPhysicsQueryHit
◆ FPhysicsShape
◆ FPhysicsShapeAdapter
◆ FPhysicsShapeHandle
◆ FPhysicsTransform
◆ FPhysicsUserData
◆ FPhysScene
◆ FPhysTypeDummy
◆ FSingleHitBuffer
◆ DefaultPhysicsActorHandle()