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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LineBatchComponent.h>
Inheritance diagram for ULineBatchComponent:Protected Member Functions | |
| void | AddHalfCircle (const FVector &Base, const FVector &X, const FVector &Y, const FLinearColor &Color, const float Radius, int32 NumSides, const float LifeTime, uint8 DepthPriority, const float Thickness, const uint32 BatchID) |
| void | AddCircle (const FVector &Base, const FVector &X, const FVector &Y, const FLinearColor &Color, const float Radius, int32 NumSides, const float LifeTime, uint8 DepthPriority, const float Thickness, const uint32 BatchID) |
The line batch component buffers and draws lines (and some other line-based shapes) in a scene. This can be useful for debug drawing, but is not very performant for runtime use.
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