![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FPhysicsReplicationLOD, including all inherited members.
| FPhysicsReplicationLOD(FPhysScene *PhysScene) | FPhysicsReplicationLOD | |
| GetPhysicsReplicationLOD_Internal() override | FPhysicsReplicationLOD | virtual |
| IsEnabled() const override | FPhysicsReplicationLOD | virtual |
| RegisterFocalPoint_External(const UPrimitiveComponent *Component, FName BoneName=NAME_None) override | FPhysicsReplicationLOD | virtual |
| RegisterFocalPoint_External(Chaos::FConstPhysicsObjectHandle PhysicsObject) override | FPhysicsReplicationLOD | virtual |
| SetEnabled(const bool bInEnabled) override | FPhysicsReplicationLOD | virtual |
| UnregisterFocalPoint_External(const UPrimitiveComponent *Component, FName BoneName=NAME_None) override | FPhysicsReplicationLOD | virtual |
| UnregisterFocalPoint_External(Chaos::FConstPhysicsObjectHandle PhysicsObject) override | FPhysicsReplicationLOD | virtual |
| ~FPhysicsReplicationLOD() | FPhysicsReplicationLOD | virtual |
| ~IPhysicsReplicationLOD() | IPhysicsReplicationLOD | inlinevirtual |