UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IPhysicsReplicationLOD Class Referenceabstract

#include <PhysicsReplicationLODInterface.h>

+ Inheritance diagram for IPhysicsReplicationLOD:

Public Member Functions

virtual ~IPhysicsReplicationLOD ()
 
virtual void SetEnabled (const bool bInEnabled)=0
 
virtual bool IsEnabled () const =0
 
virtual void RegisterFocalPoint_External (const UPrimitiveComponent *Component, FName BoneName=NAME_None)=0
 
virtual void UnregisterFocalPoint_External (const UPrimitiveComponent *Component, FName BoneName=NAME_None)=0
 
virtual void RegisterFocalPoint_External (Chaos::FConstPhysicsObjectHandle PhysicsObject)=0
 
virtual void UnregisterFocalPoint_External (Chaos::FConstPhysicsObjectHandle PhysicsObject)=0
 
virtual IPhysicsReplicationLODAsyncGetPhysicsReplicationLOD_Internal ()=0
 

Constructor & Destructor Documentation

◆ ~IPhysicsReplicationLOD()

virtual IPhysicsReplicationLOD::~IPhysicsReplicationLOD ( )
inlinevirtual

Member Function Documentation

◆ GetPhysicsReplicationLOD_Internal()

virtual IPhysicsReplicationLODAsync * IPhysicsReplicationLOD::GetPhysicsReplicationLOD_Internal ( )
pure virtual

Implemented in FPhysicsReplicationLOD.

◆ IsEnabled()

virtual bool IPhysicsReplicationLOD::IsEnabled ( ) const
pure virtual

Implemented in FPhysicsReplicationLOD.

◆ RegisterFocalPoint_External() [1/2]

virtual void IPhysicsReplicationLOD::RegisterFocalPoint_External ( Chaos::FConstPhysicsObjectHandle  PhysicsObject)
pure virtual

Implemented in FPhysicsReplicationLOD.

◆ RegisterFocalPoint_External() [2/2]

virtual void IPhysicsReplicationLOD::RegisterFocalPoint_External ( const UPrimitiveComponent *  Component,
FName  BoneName = NAME_None 
)
pure virtual

Implemented in FPhysicsReplicationLOD.

◆ SetEnabled()

virtual void IPhysicsReplicationLOD::SetEnabled ( const bool  bInEnabled)
pure virtual

Implemented in FPhysicsReplicationLOD.

◆ UnregisterFocalPoint_External() [1/2]

virtual void IPhysicsReplicationLOD::UnregisterFocalPoint_External ( Chaos::FConstPhysicsObjectHandle  PhysicsObject)
pure virtual

Implemented in FPhysicsReplicationLOD.

◆ UnregisterFocalPoint_External() [2/2]

virtual void IPhysicsReplicationLOD::UnregisterFocalPoint_External ( const UPrimitiveComponent *  Component,
FName  BoneName = NAME_None 
)
pure virtual

Implemented in FPhysicsReplicationLOD.


The documentation for this class was generated from the following file: