#include <PhysicsReplicationLOD.h>
◆ FPhysicsReplicationLOD()
| FPhysicsReplicationLOD::FPhysicsReplicationLOD |
( |
FPhysScene * |
PhysScene | ) |
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◆ ~FPhysicsReplicationLOD()
| FPhysicsReplicationLOD::~FPhysicsReplicationLOD |
( |
| ) |
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virtual |
◆ GetPhysicsReplicationLOD_Internal()
◆ IsEnabled()
| bool FPhysicsReplicationLOD::IsEnabled |
( |
| ) |
const |
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overridevirtual |
◆ RegisterFocalPoint_External() [1/2]
◆ RegisterFocalPoint_External() [2/2]
| void FPhysicsReplicationLOD::RegisterFocalPoint_External |
( |
const UPrimitiveComponent * |
Component, |
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FName |
BoneName = NAME_None |
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) |
| |
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overridevirtual |
◆ SetEnabled()
| void FPhysicsReplicationLOD::SetEnabled |
( |
const bool |
bInEnabled | ) |
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overridevirtual |
◆ UnregisterFocalPoint_External() [1/2]
◆ UnregisterFocalPoint_External() [2/2]
| void FPhysicsReplicationLOD::UnregisterFocalPoint_External |
( |
const UPrimitiveComponent * |
Component, |
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FName |
BoneName = NAME_None |
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) |
| |
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overridevirtual |
The documentation for this class was generated from the following files: