UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPipelineState Class Referenceabstract
+ Inheritance diagram for FPipelineState:

Public Member Functions

 FPipelineState ()
 
virtual ~FPipelineState ()=default
 
virtual bool IsCompute () const =0
 
void AddUse ()
 
void InitStats ()
 
void AddHit ()
 

Public Attributes

FPipelineStateStatsStats
 

Detailed Description

Base class to hold pipeline state (and optionally stats)

Constructor & Destructor Documentation

◆ FPipelineState()

FPipelineState::FPipelineState ( )
inline

◆ ~FPipelineState()

virtual FPipelineState::~FPipelineState ( )
virtualdefault

Member Function Documentation

◆ AddHit()

void FPipelineState::AddHit ( )
inline

◆ AddUse()

void FPipelineState::AddUse ( )
inline

◆ InitStats()

void FPipelineState::InitStats ( )
inline

◆ IsCompute()

virtual bool FPipelineState::IsCompute ( ) const
pure virtual

Member Data Documentation

◆ Stats

FPipelineStateStats* FPipelineState::Stats

The documentation for this class was generated from the following file: