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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FPipelineState:Public Member Functions | |
| FPipelineState () | |
| virtual | ~FPipelineState ()=default |
| virtual bool | IsCompute () const =0 |
| void | AddUse () |
| void | InitStats () |
| void | AddHit () |
Public Attributes | |
| FPipelineStateStats * | Stats |
Base class to hold pipeline state (and optionally stats)
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inline |
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virtualdefault |
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inline |
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inline |
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inline |
Implemented in FComputePipelineState, FWorkGraphPipelineState, FGraphicsPipelineState, FRayTracingPipelineState, and FPipelineStateSync.
| FPipelineStateStats* FPipelineState::Stats |