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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Level.h>
Public Attributes | |
| int32 | CellDataSize |
| TArray< FPrecomputedVisibilityCell > | Cells |
| TArray< FCompressedVisibilityChunk > | CellDataChunks |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FPrecomputedVisibilityBucket &D) |
A bucket of visibility cells that have the same spatial hash.
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friend |
| TArray<FCompressedVisibilityChunk> FPrecomputedVisibilityBucket::CellDataChunks |
Data chunks corresponding to Cells.
| int32 FPrecomputedVisibilityBucket::CellDataSize |
Size in bytes of the data of each cell.
| TArray<FPrecomputedVisibilityCell> FPrecomputedVisibilityBucket::Cells |
Cells in this bucket.