UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPrecomputedVolumeDistanceField Class Reference

#include <Level.h>

Public Member Functions

ENGINE_API void UpdateScene (FSceneInterface *Scene) const
 
ENGINE_API void Invalidate (FSceneInterface *Scene)
 

Friends

class FScene
 
class FLightmassProcessor
 
FArchiveoperator<< (FArchive &Ar, FPrecomputedVolumeDistanceField &D)
 

Detailed Description

Volume distance field generated by Lightmass, used by image based reflections for shadowing.

Member Function Documentation

◆ Invalidate()

void FPrecomputedVolumeDistanceField::Invalidate ( FSceneInterface Scene)

Invalidates the level's volume distance field and frees any memory used by it.

◆ UpdateScene()

void FPrecomputedVolumeDistanceField::UpdateScene ( FSceneInterface Scene) const

Sets this volume distance field to be actively used by the rendering scene.

Friends And Related Symbol Documentation

◆ FLightmassProcessor

friend class FLightmassProcessor
friend

◆ FScene

friend class FScene
friend

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FPrecomputedVolumeDistanceField D 
)
friend

The documentation for this class was generated from the following files: