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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Level.h>
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| ENGINE_API void | UpdateScene (FSceneInterface *Scene) const |
| ENGINE_API void | Invalidate (FSceneInterface *Scene) |
Friends | |
| class | FScene |
| class | FLightmassProcessor |
| FArchive & | operator<< (FArchive &Ar, FPrecomputedVolumeDistanceField &D) |
Volume distance field generated by Lightmass, used by image based reflections for shadowing.
| void FPrecomputedVolumeDistanceField::Invalidate | ( | FSceneInterface * | Scene | ) |
Invalidates the level's volume distance field and frees any memory used by it.
| void FPrecomputedVolumeDistanceField::UpdateScene | ( | FSceneInterface * | Scene | ) | const |
Sets this volume distance field to be actively used by the rendering scene.
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