![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ScenePrivate.h>
Inheritance diagram for FPrimitiveRemoveInfo:Public Member Functions | |
| FPrimitiveRemoveInfo (const FPrimitiveSceneInfo *InPrimitive) | |
Public Attributes | |
| const FPrimitiveSceneInfo * | Primitive |
| bool | bOftenMoving |
| TArray< int32, TInlineAllocator< 1 > > | DistanceFieldInstanceIndices |
| const FDistanceFieldVolumeData * | DistanceFieldData |
|
inline |
| bool FPrimitiveRemoveInfo::bOftenMoving |
| const FDistanceFieldVolumeData* FPrimitiveRemoveInfo::DistanceFieldData |
| TArray<int32, TInlineAllocator<1> > FPrimitiveRemoveInfo::DistanceFieldInstanceIndices |
| const FPrimitiveSceneInfo* FPrimitiveRemoveInfo::Primitive |
Must not be dereferenced after creation, the primitive was removed from the scene and deleted Value of the pointer is still useful for map lookups