UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FPrimitiveRemoveInfo Class Reference

#include <ScenePrivate.h>

+ Inheritance diagram for FPrimitiveRemoveInfo:

Public Member Functions

 FPrimitiveRemoveInfo (const FPrimitiveSceneInfo *InPrimitive)
 

Public Attributes

const FPrimitiveSceneInfoPrimitive
 
bool bOftenMoving
 
TArray< int32, TInlineAllocator< 1 > > DistanceFieldInstanceIndices
 
const FDistanceFieldVolumeDataDistanceFieldData
 

Constructor & Destructor Documentation

◆ FPrimitiveRemoveInfo()

FPrimitiveRemoveInfo::FPrimitiveRemoveInfo ( const FPrimitiveSceneInfo InPrimitive)
inline

Member Data Documentation

◆ bOftenMoving

bool FPrimitiveRemoveInfo::bOftenMoving

◆ DistanceFieldData

const FDistanceFieldVolumeData* FPrimitiveRemoveInfo::DistanceFieldData

◆ DistanceFieldInstanceIndices

TArray<int32, TInlineAllocator<1> > FPrimitiveRemoveInfo::DistanceFieldInstanceIndices

◆ Primitive

const FPrimitiveSceneInfo* FPrimitiveRemoveInfo::Primitive

Must not be dereferenced after creation, the primitive was removed from the scene and deleted Value of the pointer is still useful for map lookups


The documentation for this class was generated from the following file: