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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FQueuedThreadPoolWrapper::FScheduledWork, including all inherited members.
| DoThreadedWork() override | FQueuedThreadPoolWrapper::FScheduledWork | inlineprotectedvirtual |
| FQueuedThreadPoolWrapper | FQueuedThreadPoolWrapper::FScheduledWork | friend |
| FScheduledWork() | FQueuedThreadPoolWrapper::FScheduledWork | |
| FScheduledWork(const FScheduledWork &)=delete | FQueuedThreadPoolWrapper::FScheduledWork | |
| FScheduledWork(const FScheduledWork &&)=delete | FQueuedThreadPoolWrapper::FScheduledWork | |
| GetDebugName() const final | FQueuedThreadPoolWrapper::FScheduledWork | inlinevirtual |
| IInternalDataType typedef | IQueuedWork | |
| InternalData | IQueuedWork | |
| operator=(const FScheduledWork &)=delete | FQueuedThreadPoolWrapper::FScheduledWork | |
| operator=(const FScheduledWork &&)=delete | FQueuedThreadPoolWrapper::FScheduledWork | |
| Work | FQueuedThreadPoolWrapper::FScheduledWork | protected |
| ~FScheduledWork() override | FQueuedThreadPoolWrapper::FScheduledWork | |
| ~IExecutionResource() | IExecutionResource | inlinevirtual |
| ~IQueuedWork() | IQueuedWork | inlinevirtual |
| ~IRefCountedObject() | IRefCountedObject | inlinevirtual |