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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IQueuedWork.h>
Inheritance diagram for IQueuedWork:Public Types | |
| using | IInternalDataType = TRefCountPtr< IQueuedWorkInternalData > |
Public Member Functions | |
| virtual void | DoThreadedWork ()=0 |
| virtual void | Abandon ()=0 |
| virtual EQueuedWorkFlags | GetQueuedWorkFlags () const |
| virtual int64 | GetRequiredMemory () const |
| virtual const TCHAR * | GetDebugName () const |
| virtual | ~IQueuedWork () |
Public Attributes | |
| IInternalDataType | InternalData |
Interface for queued work objects.
This interface is a type of runnable object that requires no per thread initialization. It is meant to be used with pools of threads in an abstract way that prevents the pool from needing to know any details about the object being run. This allows queuing of disparate tasks and servicing those tasks with a generic thread pool.
Internal data can be used by the pool
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inlinevirtual |
Virtual destructor so that child implementations are guaranteed a chance to clean up any resources they allocated.
Tells the queued work that it is being abandoned so that it can do per object clean up as needed. This will only be called if it is being abandoned before completion. NOTE: This requires the object to delete itself using whatever heap it was allocated in.
Implemented in FAsyncEncode< TPendingTextureType >, and TAsyncQueuedWork< ResultType >.
This is where the real thread work is done. All work that is done for this queued object should be done from within the call to this function.
Implemented in FAsyncEncode< TPendingTextureType >, TAsyncQueuedWork< ResultType >, and FQueuedThreadPoolWrapper::FScheduledWork.
Returns text to identify the Work, for debug/log purposes only
Reimplemented in FAsyncTaskBase, and FQueuedThreadPoolWrapper::FScheduledWork.
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inlinevirtual |
Returns any special work flags.
Returns an approximation of the peak memory (in bytes) this task could require during it's execution.
Reimplemented in FAsyncTaskBase.
| IInternalDataType IQueuedWork::InternalData |