![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <RHIResources.h>
Public Member Functions | |
| RHI_API FRHIUnorderedAccessView * | GetOrCreateUAV (FRHICommandListBase &RHICmdList, FRHIBuffer *Buffer, const FRHIBufferUAVCreateInfo &CreateInfo) |
| RHI_API FRHIShaderResourceView * | GetOrCreateSRV (FRHICommandListBase &RHICmdList, FRHIBuffer *Buffer, const FRHIBufferSRVCreateInfo &CreateInfo) |
| RHI_API void | SetDebugName (FRHICommandListBase &RHICmdList, const TCHAR *DebugName) |
| int32 | NumItems () const |
| FRHIShaderResourceView * FRHIBufferViewCache::GetOrCreateSRV | ( | FRHICommandListBase & | RHICmdList, |
| FRHIBuffer * | Buffer, | ||
| const FRHIBufferSRVCreateInfo & | CreateInfo | ||
| ) |
| FRHIUnorderedAccessView * FRHIBufferViewCache::GetOrCreateUAV | ( | FRHICommandListBase & | RHICmdList, |
| FRHIBuffer * | Buffer, | ||
| const FRHIBufferUAVCreateInfo & | CreateInfo | ||
| ) |
|
inline |
| RHI_API void FRHIBufferViewCache::SetDebugName | ( | FRHICommandListBase & | RHICmdList, |
| const TCHAR * | DebugName | ||
| ) |