UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIComputePipelineStateFallback Class Reference

#include <RHIResources.h>

+ Inheritance diagram for FRHIComputePipelineStateFallback:

Public Member Functions

 FRHIComputePipelineStateFallback (FRHIComputeShader *InComputeShader)
 
- Public Member Functions inherited from FRHIComputePipelineState
 FRHIComputePipelineState (FRHIComputeShader *InComputeShader)
 
void SetValid (bool InIsValid)
 
bool IsValid () const
 
virtual void MarkUsed ()
 
bool IsUsed ()
 
FRHIComputeShaderGetComputeShader () const
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 
- Protected Attributes inherited from FRHIComputePipelineState
TRefCountPtr< FRHIComputeShaderComputeShader
 

Constructor & Destructor Documentation

◆ FRHIComputePipelineStateFallback()

FRHIComputePipelineStateFallback::FRHIComputePipelineStateFallback ( FRHIComputeShader InComputeShader)
inline

The documentation for this class was generated from the following file: