UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRHIContextArray Class Reference

#include <RHIResources.h>

+ Inheritance diagram for FRHIContextArray:

Additional Inherited Members

- Public Types inherited from TStaticArray< InElementType, NumElements, Alignment >
using ElementType = InElementType
 
- Public Member Functions inherited from TRHIPipelineArray< IRHIComputeContext * >
IRHIComputeContext * & operator[] (int32 Index)
 
const IRHIComputeContext * & operator[] (int32 Index) const
 
IRHIComputeContext * & operator[] (ERHIPipeline Pipeline)
 
const IRHIComputeContext * & operator[] (ERHIPipeline Pipeline) const
 
- Public Member Functions inherited from TStaticArray< InElementType, NumElements, Alignment >
constexpr TStaticArray ()=default
 
template<typename... ArgTypes>
constexpr TStaticArray (EInPlace, ArgTypes &&... Args)
 
template<typename... ArgTypes>
requires ((sizeof...(ArgTypes) > 0 && sizeof...(ArgTypes) <= NumElements) && UE::Core::Private::TCanBeConvertedToFromAll_V<InElementType, ArgTypes...>)
constexpr TStaticArray (ArgTypes &&... Args)
 
constexpr TStaticArray (TStaticArray &&Other)=default
 
constexpr TStaticArray (const TStaticArray &Other)=default
 
constexpr TStaticArrayoperator= (TStaticArray &&Other)=default
 
constexpr TStaticArrayoperator= (const TStaticArray &Other)=default
 
constexpr InElementTypeoperator[] (uint32 Index)
 
constexpr const InElementTypeoperator[] (uint32 Index) const
 
bool operator== (const TStaticArray &) const =default
 
constexpr bool IsEmpty () const
 
UE_REWRITE constexpr int32 Num () const
 
UE_REWRITE constexpr InElementTypeGetData ()
 
UE_REWRITE constexpr const InElementTypeGetData () const
 
UE_REWRITE constexpr InElementTypebegin ()
 
UE_REWRITE constexpr const InElementTypebegin () const
 
UE_REWRITE constexpr InElementTypeend ()
 
UE_REWRITE constexpr const InElementTypeend () const
 
UE_REWRITE constexpr TReversePointerIterator< InElementTyperbegin ()
 
UE_REWRITE constexpr TReversePointerIterator< const InElementTyperbegin () const
 
UE_REWRITE constexpr TReversePointerIterator< InElementTyperend ()
 
UE_REWRITE constexpr TReversePointerIterator< const InElementTyperend () const
 
- Public Attributes inherited from TStaticArray< InElementType, NumElements, Alignment >
InElementType Elements [NumElements]
 

The documentation for this class was generated from the following file: