UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
List of all members
FRHIContextArray Class Reference
#include <
RHIResources.h
>
Inheritance diagram for FRHIContextArray:
Additional Inherited Members
Public Types inherited from
TStaticArray< InElementType, NumElements, Alignment >
using
ElementType
=
InElementType
Public Member Functions inherited from
TRHIPipelineArray< IRHIComputeContext * >
IRHIComputeContext
* &
operator[]
(
int32
Index
)
const
IRHIComputeContext
* &
operator[]
(
int32
Index
) const
IRHIComputeContext
* &
operator[]
(
ERHIPipeline
Pipeline
)
const
IRHIComputeContext
* &
operator[]
(
ERHIPipeline
Pipeline
) const
Public Member Functions inherited from
TStaticArray< InElementType, NumElements, Alignment >
constexpr
TStaticArray
()=default
template<typename... ArgTypes>
constexpr
TStaticArray
(
EInPlace
,
ArgTypes
&&... Args)
template<typename... ArgTypes>
requires ((sizeof...(
ArgTypes
) > 0 && sizeof...(
ArgTypes
) <= NumElements) &&
UE::Core::Private::TCanBeConvertedToFromAll_V
<
InElementType
, ArgTypes...>)
constexpr
TStaticArray
(
ArgTypes
&&... Args)
constexpr
TStaticArray
(
TStaticArray
&&
Other
)=default
constexpr
TStaticArray
(const
TStaticArray
&
Other
)=default
constexpr
TStaticArray
&
operator=
(
TStaticArray
&&
Other
)=default
constexpr
TStaticArray
&
operator=
(const
TStaticArray
&
Other
)=default
constexpr
InElementType
&
operator[]
(
uint32
Index
)
constexpr
const
InElementType
&
operator[]
(
uint32
Index
) const
bool
operator==
(const
TStaticArray
&) const =default
constexpr
bool
IsEmpty
() const
UE_REWRITE
constexpr
int32
Num
() const
UE_REWRITE
constexpr
InElementType
*
GetData
()
UE_REWRITE
constexpr
const
InElementType
*
GetData
() const
UE_REWRITE
constexpr
InElementType
*
begin
()
UE_REWRITE
constexpr
const
InElementType
*
begin
() const
UE_REWRITE
constexpr
InElementType
*
end
()
UE_REWRITE
constexpr
const
InElementType
*
end
() const
UE_REWRITE
constexpr
TReversePointerIterator
<
InElementType
>
rbegin
()
UE_REWRITE
constexpr
TReversePointerIterator
< const
InElementType
>
rbegin
() const
UE_REWRITE
constexpr
TReversePointerIterator
<
InElementType
>
rend
()
UE_REWRITE
constexpr
TReversePointerIterator
< const
InElementType
>
rend
() const
Public Attributes inherited from
TStaticArray< InElementType, NumElements, Alignment >
InElementType
Elements
[NumElements]
The documentation for this class was generated from the following file:
Engine/Source/Runtime/RHI/Public/
RHIResources.h
FRHIContextArray
Generated by
1.9.8