#include <RHIResources.h>
◆ FRHISetRenderTargetsInfo() [1/2]
| FRHISetRenderTargetsInfo::FRHISetRenderTargetsInfo |
( |
| ) |
|
|
inline |
◆ FRHISetRenderTargetsInfo() [2/2]
◆ CalculateHash()
| uint32 FRHISetRenderTargetsInfo::CalculateHash |
( |
| ) |
const |
|
inline |
◆ SetClearDepthStencil()
| void FRHISetRenderTargetsInfo::SetClearDepthStencil |
( |
bool |
bInClearDepth, |
|
|
bool |
bInClearStencil = false |
|
) |
| |
|
inline |
◆ bClearColor
| bool FRHISetRenderTargetsInfo::bClearColor |
◆ bClearDepth
| bool FRHISetRenderTargetsInfo::bClearDepth |
◆ bClearStencil
| bool FRHISetRenderTargetsInfo::bClearStencil |
◆ bHasResolveAttachments
| bool FRHISetRenderTargetsInfo::bHasResolveAttachments |
◆ ColorRenderTarget
◆ ColorResolveRenderTarget
◆ DepthStencilRenderTarget
◆ DepthStencilResolveRenderTarget
◆ MultiViewCount
| uint8 FRHISetRenderTargetsInfo::MultiViewCount |
◆ NumColorRenderTargets
| int32 FRHISetRenderTargetsInfo::NumColorRenderTargets |
◆ ShadingRateTexture
| FRHITexture* FRHISetRenderTargetsInfo::ShadingRateTexture |
◆ ShadingRateTextureCombiner
The documentation for this class was generated from the following file: