![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <RayTracingStreamableAsset.h>
Inheritance diagram for FRayTracingStreamableAsset:Public Member Functions | |
| virtual uint32 | GetRequestSize () const =0 |
| virtual uint32 | GetRequestSizeBVH () const =0 |
| virtual uint32 | GetRequestSizeBuffers () const =0 |
| virtual bool | AreBuffersStreamedIn () const =0 |
| virtual bool | IsBVHStreamedIn () const =0 |
| virtual void | IssueRequest (FBulkDataBatchRequest &Request, FIoBuffer &RequestBuffer, bool bBuffersOnly=false)=0 |
| virtual void | InitWithStreamedData (FRHICommandListBase &RHICmdList, FMemoryView StreamedData, bool bBuffersOnly=false)=0 |
| virtual void | ReleaseForStreaming (FRHIResourceReplaceBatcher &Batcher)=0 |
| virtual void | ReleaseBVHForStreaming (FRHIResourceReplaceBatcher &Batcher)=0 |
| virtual void | ReleaseBuffersForStreaming (FRHIResourceReplaceBatcher &Batcher)=0 |
Implemented in FStaticMeshRayTracingProxyLOD.
Implemented in FStaticMeshRayTracingProxyLOD.
Implemented in FStaticMeshRayTracingProxyLOD.
Implemented in FStaticMeshRayTracingProxyLOD.
|
pure virtual |
Implemented in FStaticMeshRayTracingProxyLOD.
Implemented in FStaticMeshRayTracingProxyLOD.
|
pure virtual |
Implemented in FStaticMeshRayTracingProxyLOD.
|
pure virtual |
Implemented in FStaticMeshRayTracingProxyLOD.
|
pure virtual |
Implemented in FStaticMeshRayTracingProxyLOD.
|
pure virtual |
Implemented in FStaticMeshRayTracingProxyLOD.