◆ FRepActorsParams() [1/3]
◆ FRepActorsParams() [2/3]
◆ FRepActorsParams() [3/3]
| FRepActorsParams::FRepActorsParams |
( |
UDemoNetConnection * |
InConnection, |
|
|
const bool |
bInUseAdaptiveNetFrequency, |
|
|
const bool |
bInDoFindActorChannel, |
|
|
const bool |
bInDoCheckDormancy, |
|
|
const float |
InMinRecordHz, |
|
|
const float |
InMaxRecordHz, |
|
|
const float |
InServerTickTime, |
|
|
const double |
InReplicationStartTimeSeconds, |
|
|
const double |
InTimeLimitSeconds, |
|
|
const double |
InDestructionInfoTimeLimitSeconds |
|
) |
| |
|
inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ bDoCheckDormancy
| const bool FRepActorsParams::bDoCheckDormancy |
◆ bDoFindActorChannel
| const bool FRepActorsParams::bDoFindActorChannel |
◆ bUseAdapativeNetFrequency
| const bool FRepActorsParams::bUseAdapativeNetFrequency |
◆ Connection
◆ DestructionInfoTimeLimitSeconds
| const double FRepActorsParams::DestructionInfoTimeLimitSeconds |
◆ MaxRecordHz
| const float FRepActorsParams::MaxRecordHz |
◆ MinRecordHz
| const float FRepActorsParams::MinRecordHz |
◆ NumActorsReplicated
| int32 FRepActorsParams::NumActorsReplicated |
◆ NumDestructionInfosReplicated
| int32 FRepActorsParams::NumDestructionInfosReplicated |
◆ ReplicationStartTimeSeconds
| const double FRepActorsParams::ReplicationStartTimeSeconds |
◆ ServerTickTime
| const float FRepActorsParams::ServerTickTime |
◆ TimeLimitSeconds
| const double FRepActorsParams::TimeLimitSeconds |
◆ TotalDestructionInfoRecordTime
| double FRepActorsParams::TotalDestructionInfoRecordTime |
The documentation for this class was generated from the following file: