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| ENGINE_API | UDemoNetConnection (const FObjectInitializer &ObjectInitializer) |
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| virtual ENGINE_API void | InitConnection (class UNetDriver *InDriver, EConnectionState InState, const FURL &InURL, int32 InConnectionSpeed=0, int32 InMaxPacket=0) override |
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| virtual ENGINE_API FString | LowLevelGetRemoteAddress (bool bAppendPort=false) override |
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| virtual ENGINE_API FString | LowLevelDescribe () override |
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| virtual ENGINE_API void | LowLevelSend (void *Data, int32 CountBits, FOutPacketTraits &Traits) override |
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| virtual ENGINE_API int32 | IsNetReady (bool Saturate) override |
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| virtual bool | IsNetReady () const override |
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| virtual ENGINE_API void | FlushNet (bool bIgnoreSimulation=false) override |
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| virtual ENGINE_API void | HandleClientPlayer (APlayerController *PC, class UNetConnection *NetConnection) override |
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| virtual ENGINE_API TSharedPtr< const FInternetAddr > | GetRemoteAddr () override |
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| virtual ENGINE_API bool | ClientHasInitializedLevel (const ULevel *TestLevel) const override |
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| virtual ENGINE_API TSharedPtr< FObjectReplicator > | CreateReplicatorForNewActorChannel (UObject *Object) |
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| virtual FString | RemoteAddressToString () override |
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| virtual ENGINE_API void | NotifyActorNetGUID (UActorChannel *Channel) override |
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| virtual ENGINE_API void | NotifyActorChannelCleanedUp (UActorChannel *Channel, EChannelCloseReason CloseReason) override |
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| virtual void | InitRemoteConnection (UNetDriver *InDriver, class FSocket *InSocket, const FURL &InURL, const class FInternetAddr &InRemoteAddr, EConnectionState InState, int32 InMaxPacket=0, int32 InPacketOverhead=0) override |
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| virtual void | InitLocalConnection (UNetDriver *InDriver, class FSocket *InSocket, const FURL &InURL, EConnectionState InState, int32 InMaxPacket=0, int32 InPacketOverhead=0) override |
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| virtual ENGINE_API void | Serialize (FArchive &Ar) override |
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| class UDemoNetDriver * | GetDriver () |
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| const class UDemoNetDriver * | GetDriver () const |
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| TMap< FNetworkGUID, UActorChannel * > & | GetOpenChannelMap () |
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| bool | IsInternalAck () const |
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| void | SetInternalAck (bool bValue) |
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| bool | IsReplay () const |
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| void | SetReplay (bool bValue) |
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| virtual bool | IsReplayReady () const |
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| bool | IsForceInitialDirty () const |
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| void | SetForceInitialDirty (bool bValue) |
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| bool | IsUnlimitedBunchSizeAllowed () const |
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| void | SetUnlimitedBunchSizeAllowed (bool bValue) |
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| virtual ENGINE_API | ~UNetConnection () |
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| void | ResetPacketBitCounts () |
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| TMap< FString, TArray< float > > & | GetActorsStarvedByClassTimeMap () |
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| void | ResetActorsStarvedByClassTimeMap () |
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| ENGINE_API uint32 | GetClientHandshakeId () const |
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| ENGINE_API void | SetClientHandshakeId (uint32 InClientHandshakeId) |
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| ENGINE_API const EConnectionState | GetConnectionState () const |
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| ENGINE_API void | SetConnectionState (EConnectionState ConnectionState) |
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| ENGINE_API bool | IsClosingOrClosed () const |
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| double | GetLastRecvAckTime () const |
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| double | GetConnectTime () const |
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| float | GetAverageJitterInMS () const |
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| int32 | GetInTotalHandlerPackets () const |
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| const FNetConnectionPacketLoss & | GetInLossPercentage () const |
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| const FNetConnectionPacketLoss & | GetOutLossPercentage () const |
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| uint32 | GetNetworkCustomVersion (const FGuid &VersionGuid) const |
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| void | SetNetworkCustomVersions (const FCustomVersionContainer &CustomVersions) |
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| UE::Net::FConnectionHandle | GetConnectionHandle () const |
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| uint32 | GetConnectionId () const |
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| void | SetConnectionId (uint32 InConnectionId) |
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| ENGINE_API uint32 | GetParentConnectionId () const |
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| FNetTraceCollector * | GetInTraceCollector () const |
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| FNetTraceCollector * | GetOutTraceCollector () const |
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| AActor * | GetConnectionViewTarget () const |
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| void | RemoveActorChannel (AActor *Actor) |
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| void | AddActorChannel (AActor *Actor, UActorChannel *Channel) |
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| UActorChannel * | FindActorChannelRef (const TWeakObjectPtr< AActor > &Actor) |
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| UActorChannel ** | FindActorChannel (const TWeakObjectPtr< AActor > &Actor) |
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| bool | ContainsActorChannel (const TWeakObjectPtr< AActor > &Actor) |
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| int32 | ActorChannelsNum () const |
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| FActorChannelMap::TConstIterator | ActorChannelConstIterator () const |
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| const FActorChannelMap & | ActorChannelMap () const |
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| UReplicationConnectionDriver * | GetReplicationConnectionDriver () |
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| void | SetReplicationConnectionDriver (UReplicationConnectionDriver *NewReplicationConnectionDriver) |
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| void | TearDownReplicationConnectionDriver () |
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| void | SetPackageVersionUE (FPackageFileVersion InPackageVersionUE) |
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| void | SetPackageVersionLicenseeUE (int32 InPackageVersionLicenseeUE) |
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| void | SetEngineVersion (const FEngineVersion &InEngineVersion) |
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| void | SetNetVersionsOnArchive (FArchive &Ar) const |
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| void | AddDestructionInfo (FActorDestructionInfo *DestructionInfo) |
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| void | RemoveDestructionInfo (FActorDestructionInfo *DestructionInfo) |
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| void | ResetDestructionInfos () |
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| TSet< FNetworkGUID > & | GetDestroyedStartupOrDormantActorGUIDs () |
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| FName | GetClientWorldPackageName () const |
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| ENGINE_API void | SetClientWorldPackageName (FName NewClientWorldPackageName) |
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| ENGINE_API void | UpdateLevelVisibility (const struct FUpdateLevelVisibilityLevelInfo &LevelVisibility) |
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| const TSet< FName > & | GetClientMakingVisibleLevelNames () const |
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| ENGINE_API void | SetLocalPlayerFunction (TFunction< class ULocalPlayer *(UNetConnection *, APlayerController *)> GetPlayerFunction) |
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| ENGINE_API TFunction< class ULocalPlayer *(UNetConnection *, APlayerController *)> | GetLocalPlayerFunction () |
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| | DECLARE_MULTICAST_DELEGATE_ThreeParams (FOnConnectionOpened, UNetConnection *, APlayerController *, UNetConnection *) |
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| FOnConnectionOpened & | GetOnConnectionOpened () |
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| ENGINE_API bool | ShouldReplicateVoicePacketFrom (const FUniqueNetId &Sender) |
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| ENGINE_API | UNetConnection (const FObjectInitializer &ObjectInitializer=FObjectInitializer::Get()) |
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| ENGINE_API | UNetConnection (FVTableHelper &Helper) |
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| virtual ENGINE_API void | FinishDestroy () override |
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| virtual ENGINE_API UWorld * | GetWorld () const override |
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| void | ReadInput (float DeltaSeconds) |
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| virtual UChildConnection * | GetUChildConnection () |
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| virtual ENGINE_API FString | Describe () |
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| virtual ENGINE_API void | InitSendBuffer () |
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| virtual ENGINE_API void | AssertValid () |
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| virtual ENGINE_API void | Tick (float DeltaSeconds) |
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| ENGINE_API bool | IsPacketSequenceWindowFull (uint32 SafetyMargin=0U) |
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| virtual int32 | GetAddrPort (void) |
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| ENGINE_API UChildConnection * | GetChildConnectionWithNetPlayerIndex (const int32 NetPlayerIndex) |
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| ENGINE_API bool | GetNetPlayerIndex (UChildConnection *ChildConnection, int32 *OutNetPlayerIndex) |
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| ENGINE_API UChildConnection * | CreateChild (int32 *OutNetPlayerIndex) |
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| ENGINE_API UChildConnection * | CreateChildWithNetPlayerIndex (int32 NetPlayerIndex) |
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| ENGINE_API void | RemoveChild (UChildConnection *ChildConnection) |
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| void | Close () |
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| void | Close (FNetCloseResult &&CloseReason) |
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| ENGINE_API void | Close (FNetResult &&CloseReason) |
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| ENGINE_API void | GracefulClose (FNetResult &&CloseReason) |
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| virtual void | GracefulClose (FNetCloseResult &&CloseReason) |
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| virtual ENGINE_API void | CleanUp () |
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| virtual ENGINE_API void | InitBase (UNetDriver *InDriver, class FSocket *InSocket, const FURL &InURL, EConnectionState InState, int32 InMaxPacket=0, int32 InPacketOverhead=0) |
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| virtual ENGINE_API void | InitHandler () |
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| virtual ENGINE_API void | InitSequence (int32 IncomingSequence, int32 OutgoingSequence) |
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| virtual ENGINE_API void | NotifyAnalyticsProvider () |
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| ENGINE_API void | EnableEncryption (const FEncryptionData &EncryptionData) |
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| ENGINE_API void | EnableEncryptionServer (const FEncryptionData &EncryptionData) |
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| ENGINE_API void | SetEncryptionData (const FEncryptionData &EncryptionData) |
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| ENGINE_API void | SendClientEncryptionAck () |
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| ENGINE_API void | EnableEncryption () |
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| virtual ENGINE_API bool | IsEncryptionEnabled () const |
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| int32 | WriteBitsToSendBuffer (const uint8 *Bits, const int32 SizeInBits, const uint8 *ExtraBits=NULL, const int32 ExtraSizeInBits=0, EWriteBitsDataType DataType=EWriteBitsDataType::Unknown) |
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| int64 | GetFreeSendBufferBits () |
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| void | PopLastStart () |
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| | UE_DEPRECATED (5.4, "ClientHasInitializedLevelFor is deprecated. Use ClientHasInitializedLevel and pass the actor's level (Actor->GetLevel()) instead.") ENGINE_API virtual bool ClientHasInitializedLevelFor(const AActor *TestActor) const |
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| virtual ENGINE_API void | ReceivedRawPacket (void *Data, int32 Count) |
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| ENGINE_API int32 | SendRawBunch (FOutBunch &Bunch, bool InAllowMerge, const FNetTraceCollector *BunchCollector) |
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| int32 | SendRawBunch (FOutBunch &Bunch, bool InAllowMerge) |
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| int32 | GetMaxSingleBunchSizeBits () const |
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| UNetDriver * | GetDriver () |
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| const UNetDriver * | GetDriver () const |
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| ENGINE_API UChannel * | CreateChannelByName (const FName &ChName, EChannelCreateFlags CreateFlags, int32 ChannelIndex=INDEX_NONE) |
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| virtual ENGINE_API void | ReceivedPacket (FBitReader &Reader, bool bIsReinjectedPacket=false, bool bDispatchPacket=true) |
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| virtual ENGINE_API void | DispatchPacket (FBitReader &Reader, int32 PacketId, bool &bOutSkipAck, bool &bOutHasBunchErrors) |
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| void | ReceivedNak (int32 NakPacketId) |
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| void | ResetGameWorldState () |
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| void | SlowAssertValid () |
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| ENGINE_API class UVoiceChannel * | GetVoiceChannel () |
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| virtual ENGINE_API void | FlushDormancy (class AActor *Actor) |
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| ENGINE_API void | ForcePropertyCompare (AActor *Actor) |
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| void | FlushDormancyForObject (AActor *DormantActor, UObject *ReplicatedObject) |
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| virtual ENGINE_API void | SetClientLoginState (const EClientLoginState::Type NewState) |
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| ENGINE_API void | SetExpectedClientLoginMsgType (const uint8 NewType) |
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| ENGINE_API bool | IsClientMsgTypeValid (const uint8 ClientMsgType) |
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| ENGINE_API bool | TrackLogsPerSecond () |
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| virtual ENGINE_API float | GetTimeoutValue () |
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| void | StartTickingChannel (UChannel *Channel) |
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| void | StopTickingChannel (UChannel *Channel) |
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| int32 | GetNumTickingChannels () const |
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| FHistogram | GetNetHistogram () const |
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| bool | HasReceivedClientPacket () |
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| ENGINE_API void | SetPlayerOnlinePlatformName (const FName InPlayerOnlinePlatformName) |
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| FName | GetPlayerOnlinePlatformName () const |
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| void | SetAllowExistingChannelIndex (bool bAllow) |
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| void | SetIgnoreActorBunches (bool bInIgnoreActorBunches, TSet< FNetworkGUID > &&InIgnoredBunchGuids) |
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| void | SetReserveDestroyedChannels (bool bInReserveChannels) |
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| bool | IsReservingDestroyedChannels () const |
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| void | AddReservedChannel (int32 ChIndex) |
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| void | SetIgnoreReservedChannels (bool bInIgnoreReservedChannels) |
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| TArray< FOutBunch * > & | GetOutgoingBunches () |
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| void | StoreDormantReplicator (AActor *OwnerActor, UObject *Object, const TSharedRef< FObjectReplicator > &ObjectReplicator) |
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| TSharedPtr< FObjectReplicator > | FindAndRemoveDormantReplicator (AActor *OwnerActor, UObject *Object) |
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| void | RemoveDormantReplicator (AActor *Actor, UObject *Object) |
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| void | CleanupDormantReplicatorsForActor (AActor *Actor) |
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| ENGINE_API void | ExecuteOnAllDormantReplicators (UE::Net::FExecuteForEachDormantReplicator ExecuteFunction) |
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| void | ExecuteOnAllDormantReplicatorsOfActor (AActor *OwnerActor, UE::Net::FExecuteForEachDormantReplicator ExecuteFunction) |
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| void | CleanupStaleDormantReplicators () |
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| void | PreTickDispatch () |
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| void | PostTickDispatch () |
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| void | FlushPacketOrderCache (bool bFlushWholeCache=false) |
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| int32 | GetTotalOutOfOrderPackets () const |
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| int32 | GetTotalOutOfOrderPacketsLost () const |
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| int32 | GetTotalOutOfOrderPacketsRecovered () const |
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| int32 | GetTotalOutOfOrderPacketsDuplicate () const |
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| void | SetPacketOSReceiveTime (const FPacketTimestamp &InOSReceiveTime, bool bInIsOSReceiveTimeLocal) |
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| ENGINE_API void | ConsumeQueuedActorDelinquencyAnalytics (FNetQueuedActorDelinquencyAnalytics &Out) |
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| ENGINE_API const FNetQueuedActorDelinquencyAnalytics & | GetQueuedActorDelinquencyAnalytics () const |
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| ENGINE_API void | ResetQueuedActorDelinquencyAnalytics () |
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| ENGINE_API void | ConsumeSaturationAnalytics (FNetConnectionSaturationAnalytics &Out) |
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| ENGINE_API const FNetConnectionSaturationAnalytics & | GetSaturationAnalytics () const |
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| ENGINE_API void | ResetSaturationAnalytics () |
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| ENGINE_API void | ConsumePacketAnalytics (FNetConnectionPacketAnalytics &Out) |
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| ENGINE_API const FNetConnectionPacketAnalytics & | GetPacketAnalytics () const |
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| ENGINE_API void | ResetPacketAnalytics () |
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| ENGINE_API void | TrackReplicationForAnalytics (const bool bWasSaturated) |
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| uint32 | GetOutTotalNotifiedPackets () const |
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| ENGINE_API void | SendChallengeControlMessage () |
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| void | SendChallengeControlMessage (const FEncryptionKeyResponse &Response) |
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| bool | GetPendingCloseDueToReplicationFailure () const |
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| ENGINE_API void | SetPendingCloseDueToReplicationFailure () |
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| virtual ENGINE_API void | NotifyActorDestroyed (AActor *Actor, bool IsSeamlessTravel=false) |
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| FNetLevelVisibilityTransactionId | UpdateLevelStreamStatusChangedTransactionId (const ULevelStreaming *LevelObject, const FName PackageName, bool bShouldBeVisible) |
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| AActor * | GetRepContextActor () const |
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| ULevel * | GetRepContextLevel () const |
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| bool | GetAutoFlush () const |
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| void | SetAutoFlush (bool bValue) |
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| FRPCDoSDetection * | GetRPCDoS () |
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| UE::Net::FNetConnectionFaultRecovery * | GetFaultRecovery () |
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| UE::Net::FNetPing * | GetNetPing () |
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| void | SendCloseReason (FNetCloseResult &&CloseReason) |
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| ENGINE_API void | SendCloseReason (FNetResult &&CloseReason) |
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| ENGINE_API void | HandleReceiveCloseReason (const FString &CloseReasonList) |
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| ENGINE_API bool | HandleReceiveNetUpgrade (uint32 RemoteNetworkVersion, EEngineNetworkRuntimeFeatures RemoteNetworkFeatures, UE::Net::ENetUpgradeSource NetUpgradeSource=UE::Net::ENetUpgradeSource::ControlChannel) |
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| UE::Net::FDormantObjectMap * | GetDormantFlushedObjectsForActor (AActor *Actor) |
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| void | ClearDormantFlushedObjectsForActor (AActor *Actor) |
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| virtual ENGINE_API void | SwitchController (class APlayerController *PC) |
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| ENGINE_API FString | ConsoleCommand (const FString &Cmd, bool bWriteToLog=true) |
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| ENGINE_API APlayerController * | GetPlayerController (const UWorld *const InWorld) const |
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| virtual ENGINE_API void | ReceivedPlayerController (APlayerController *NewController) |
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| COREUOBJECT_API | UObject () |
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| COREUOBJECT_API | UObject (const FObjectInitializer &ObjectInitializer) |
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| COREUOBJECT_API | UObject (EStaticConstructor, EObjectFlags InFlags) |
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| COREUOBJECT_API | UObject (FVTableHelper &Helper) |
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| COREUOBJECT_API UObject * | CreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient) |
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| template<class TReturnType > |
| TReturnType * | CreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false) |
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| template<class TReturnType > |
| TReturnType * | CreateDefaultSubobject (FName SubobjectName, bool bTransient=false) |
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| template<class TReturnType , class TClassToConstructByDefault > |
| TReturnType * | CreateDefaultSubobject (FName SubobjectName, bool bTransient=false) |
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| template<class TReturnType > |
| TReturnType * | CreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false) |
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| template<class TReturnType , class TClassToConstructByDefault > |
| TReturnType * | CreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false) |
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| COREUOBJECT_API void | GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects) |
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| COREUOBJECT_API UObject * | GetDefaultSubobjectByName (FName ToFind) |
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| virtual COREUOBJECT_API void | PostInitProperties () |
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| virtual COREUOBJECT_API void | PostReinitProperties () |
| |
| virtual void | PostCDOContruct () |
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| virtual COREUOBJECT_API void | PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext) |
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| virtual COREUOBJECT_API void | PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext) |
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| virtual COREUOBJECT_API void | PreSave (FObjectPreSaveContext SaveContext) |
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| virtual COREUOBJECT_API void | CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext) |
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| UE_FORCEINLINE_HINT bool | Modify (bool bAlwaysMarkDirty=true) |
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| UE_FORCEINLINE_HINT bool | IsCapturingAsRootObjectForTransaction () const |
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| virtual bool | ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists) |
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| virtual bool | IsReadyForAsyncPostLoad () const |
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| virtual COREUOBJECT_API void | PostLoad () |
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| virtual COREUOBJECT_API void | PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
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| virtual COREUOBJECT_API void | BeginDestroy () |
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| virtual bool | IsReadyForFinishDestroy () |
| |
| virtual COREUOBJECT_API void | Serialize (FStructuredArchive::FRecord Record) |
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| virtual void | ShutdownAfterError () |
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| virtual void | PostInterpChange (FProperty *PropertyThatChanged) |
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| virtual COREUOBJECT_API void | PostRename (UObject *OldOuter, const FName OldName) |
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| virtual void | PreDuplicate (FObjectDuplicationParameters &DupParams) |
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| virtual void | PostDuplicate (bool bDuplicateForPIE) |
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| virtual void | PostDuplicate (EDuplicateMode::Type DuplicateMode) |
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| virtual COREUOBJECT_API bool | NeedsLoadForClient () const |
| |
| virtual COREUOBJECT_API bool | NeedsLoadForServer () const |
| |
| virtual COREUOBJECT_API bool | NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const |
| |
| virtual bool | NeedsLoadForEditorGame () const |
| |
| virtual bool | IsEditorOnly () const |
| |
| virtual bool | HasNonEditorOnlyReferences () const |
| |
| virtual bool | IsPostLoadThreadSafe () const |
| |
| virtual COREUOBJECT_API bool | IsDestructionThreadSafe () const |
| |
| virtual COREUOBJECT_API void | GetPreloadDependencies (TArray< UObject * > &OutDeps) |
| |
| virtual void | GetPrestreamPackages (TArray< UObject * > &OutPrestream) |
| |
| virtual void | ExportCustomProperties (FOutputDevice &Out, uint32 Indent) |
| |
| virtual void | ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn) |
| |
| virtual void | PostEditImport () |
| |
| virtual void | PostReloadConfig (class FProperty *PropertyThatWasLoaded) |
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| virtual COREUOBJECT_API bool | Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None) |
| |
| virtual FString | GetDesc () |
| |
| COREUOBJECT_API UScriptStruct * | GetSparseClassDataStruct () const |
| |
| virtual bool | GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const |
| |
| virtual COREUOBJECT_API void | GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize) |
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| SIZE_T | GetResourceSizeBytes (EResourceSizeMode::Type Mode) |
| |
| virtual FName | GetExporterName (void) |
| |
| COREUOBJECT_API void | CallAddReferencedObjects (FReferenceCollector &Collector) |
| |
| virtual FRestoreForUObjectOverwrite * | GetRestoreForUObjectOverwrite () |
| |
| virtual bool | AreNativePropertiesIdenticalTo (UObject *Other) const |
| |
| virtual COREUOBJECT_API void | GetAssetRegistryTags (FAssetRegistryTagsContext Context) const |
| |
| virtual COREUOBJECT_API void | GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const |
| |
| COREUOBJECT_API void | GetAssetRegistryTags (FAssetData &Out) const |
| |
| COREUOBJECT_API void | GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const |
| |
| virtual COREUOBJECT_API bool | IsAsset () const |
| |
| virtual COREUOBJECT_API FPrimaryAssetId | GetPrimaryAssetId () const |
| |
| virtual COREUOBJECT_API bool | IsLocalizedResource () const |
| |
| virtual COREUOBJECT_API bool | IsSafeForRootSet () const |
| |
| virtual COREUOBJECT_API void | TagSubobjects (EObjectFlags NewFlags) |
| |
| virtual COREUOBJECT_API void | GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const |
| |
| virtual COREUOBJECT_API void | GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const |
| |
| virtual COREUOBJECT_API void | RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags) |
| |
| virtual COREUOBJECT_API bool | IsNameStableForNetworking () const |
| |
| virtual COREUOBJECT_API bool | IsFullNameStableForNetworking () const |
| |
| virtual COREUOBJECT_API bool | IsSupportedForNetworking () const |
| |
| virtual void | GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList) |
| |
| virtual COREUOBJECT_API void | PreNetReceive () |
| |
| virtual COREUOBJECT_API void | PostNetReceive () |
| |
| virtual void | PostRepNotifies () |
| |
| virtual COREUOBJECT_API void | PreDestroyFromReplication () |
| |
| COREUOBJECT_API bool | IsSelected () const |
| |
| COREUOBJECT_API void | SerializeScriptProperties (FArchive &Ar) const |
| |
| COREUOBJECT_API void | SerializeScriptProperties (FStructuredArchive::FSlot Slot) const |
| |
| COREUOBJECT_API void | ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL) |
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| COREUOBJECT_API FString | GetDetailedInfo () const |
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| COREUOBJECT_API bool | ConditionalBeginDestroy () |
| |
| COREUOBJECT_API bool | ConditionalFinishDestroy () |
| |
| COREUOBJECT_API void | ConditionalPostLoad () |
| |
| COREUOBJECT_API void | ConditionalPreload () |
| |
| COREUOBJECT_API void | ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL) |
| |
| bool | IsBasedOnArchetype (const UObject *const SomeObject) const |
| |
| COREUOBJECT_API UFunction * | FindFunction (FName InName) const |
| |
| COREUOBJECT_API UFunction * | FindFunctionChecked (FName InName) const |
| |
| virtual COREUOBJECT_API void | BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const |
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| COREUOBJECT_API void | CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const |
| |
| COREUOBJECT_API bool | CheckDefaultSubobjects (bool bForceCheck=false) const |
| |
| COREUOBJECT_API void | SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true) |
| |
| COREUOBJECT_API void | SaveConfig (const FSaveConfigContext &Context) |
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| COREUOBJECT_API void | UpdateDefaultConfigFile (const FString &SpecificFileLocation="") |
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| COREUOBJECT_API bool | TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true) |
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| COREUOBJECT_API void | UpdateGlobalUserConfigFile () |
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| COREUOBJECT_API void | UpdateProjectUserConfigFile () |
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| COREUOBJECT_API void | UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName) |
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| COREUOBJECT_API FString | GetDefaultConfigFilename () const |
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| COREUOBJECT_API FString | GetGlobalUserConfigFilename () const |
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| COREUOBJECT_API FString | GetProjectUserConfigFilename () const |
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| virtual const TCHAR * | GetConfigOverridePlatform () const |
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| virtual void | OverrideConfigSection (FString &SectionName) |
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| virtual void | OverridePerObjectConfigSection (FString &SectionName) |
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| COREUOBJECT_API void | LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr) |
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| COREUOBJECT_API void | ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL) |
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| COREUOBJECT_API void | ParseParms (const TCHAR *Parms) |
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| COREUOBJECT_API void | OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL) |
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| COREUOBJECT_API void | RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers) |
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| COREUOBJECT_API void | SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false) |
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| COREUOBJECT_API UObject * | GetArchetype () const |
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| COREUOBJECT_API void | GetArchetypeInstances (TArray< UObject * > &Instances) |
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| COREUOBJECT_API void | InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL) |
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| template<class T > |
| bool | Implements () const |
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| virtual COREUOBJECT_API void | ProcessEvent (UFunction *Function, void *Parms) |
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| virtual int32 | GetFunctionCallspace (UFunction *Function, FFrame *Stack) |
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| virtual bool | CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack) |
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| COREUOBJECT_API bool | CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false) |
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| COREUOBJECT_API void | CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function) |
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| | DECLARE_FUNCTION (ProcessInternal) |
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| virtual bool | ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor) |
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| COREUOBJECT_API void | SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function) |
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| virtual UClass * | RegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO) |
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| COREUOBJECT_API bool | IsInBlueprint () const |
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| COREUOBJECT_API void | DestroyNonNativeProperties () |
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| virtual void | MarkAsEditorOnlySubobject () |
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| COREUOBJECT_API void | AbortInsideMemberFunction () const |
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| | DECLARE_FUNCTION (execUndefined) |
| |
| | DECLARE_FUNCTION (execLocalVariable) |
| |
| | DECLARE_FUNCTION (execInstanceVariable) |
| |
| | DECLARE_FUNCTION (execDefaultVariable) |
| |
| | DECLARE_FUNCTION (execLocalOutVariable) |
| |
| | DECLARE_FUNCTION (execInterfaceVariable) |
| |
| | DECLARE_FUNCTION (execClassSparseDataVariable) |
| |
| | DECLARE_FUNCTION (execInterfaceContext) |
| |
| | DECLARE_FUNCTION (execArrayElement) |
| |
| | DECLARE_FUNCTION (execBoolVariable) |
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| | DECLARE_FUNCTION (execClassDefaultVariable) |
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| | DECLARE_FUNCTION (execEndFunctionParms) |
| |
| | DECLARE_FUNCTION (execNothing) |
| |
| | DECLARE_FUNCTION (execNothingInt32) |
| |
| | DECLARE_FUNCTION (execNothingOp4a) |
| |
| | DECLARE_FUNCTION (execBreakpoint) |
| |
| | DECLARE_FUNCTION (execTracepoint) |
| |
| | DECLARE_FUNCTION (execWireTracepoint) |
| |
| | DECLARE_FUNCTION (execInstrumentation) |
| |
| | DECLARE_FUNCTION (execEndOfScript) |
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| | DECLARE_FUNCTION (execReturnNothing) |
| |
| | DECLARE_FUNCTION (execEmptyParmValue) |
| |
| | DECLARE_FUNCTION (execJump) |
| |
| | DECLARE_FUNCTION (execJumpIfNot) |
| |
| | DECLARE_FUNCTION (execAssert) |
| |
| | DECLARE_FUNCTION (execPushExecutionFlow) |
| |
| | DECLARE_FUNCTION (execPopExecutionFlow) |
| |
| | DECLARE_FUNCTION (execComputedJump) |
| |
| | DECLARE_FUNCTION (execPopExecutionFlowIfNot) |
| |
| | DECLARE_FUNCTION (execLet) |
| |
| | DECLARE_FUNCTION (execLetObj) |
| |
| | DECLARE_FUNCTION (execLetWeakObjPtr) |
| |
| | DECLARE_FUNCTION (execLetBool) |
| |
| | DECLARE_FUNCTION (execLetDelegate) |
| |
| | DECLARE_FUNCTION (execLetMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execAddMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execClearMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execEatReturnValue) |
| |
| | DECLARE_FUNCTION (execRemoveMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execSelf) |
| |
| | DECLARE_FUNCTION (execContext) |
| |
| | DECLARE_FUNCTION (execContext_FailSilent) |
| |
| | DECLARE_FUNCTION (execStructMemberContext) |
| |
| | DECLARE_FUNCTION (execVirtualFunction) |
| |
| | DECLARE_FUNCTION (execFinalFunction) |
| |
| | DECLARE_FUNCTION (execLocalVirtualFunction) |
| |
| | DECLARE_FUNCTION (execLocalFinalFunction) |
| |
| | DECLARE_FUNCTION (execStructCmpEq) |
| |
| | DECLARE_FUNCTION (execStructCmpNe) |
| |
| | DECLARE_FUNCTION (execStructMember) |
| |
| | DECLARE_FUNCTION (execEqualEqual_DelegateDelegate) |
| |
| | DECLARE_FUNCTION (execNotEqual_DelegateDelegate) |
| |
| | DECLARE_FUNCTION (execEqualEqual_DelegateFunction) |
| |
| | DECLARE_FUNCTION (execNotEqual_DelegateFunction) |
| |
| | DECLARE_FUNCTION (execIntConst) |
| |
| | DECLARE_FUNCTION (execInt64Const) |
| |
| | DECLARE_FUNCTION (execUInt64Const) |
| |
| | DECLARE_FUNCTION (execSkipOffsetConst) |
| |
| | DECLARE_FUNCTION (execFloatConst) |
| |
| | DECLARE_FUNCTION (execDoubleConst) |
| |
| | DECLARE_FUNCTION (execStringConst) |
| |
| | DECLARE_FUNCTION (execUnicodeStringConst) |
| |
| | DECLARE_FUNCTION (execTextConst) |
| |
| | DECLARE_FUNCTION (execPropertyConst) |
| |
| | DECLARE_FUNCTION (execObjectConst) |
| |
| | DECLARE_FUNCTION (execSoftObjectConst) |
| |
| | DECLARE_FUNCTION (execFieldPathConst) |
| |
| | DECLARE_FUNCTION (execInstanceDelegate) |
| |
| | DECLARE_FUNCTION (execNameConst) |
| |
| | DECLARE_FUNCTION (execByteConst) |
| |
| | DECLARE_FUNCTION (execIntZero) |
| |
| | DECLARE_FUNCTION (execIntOne) |
| |
| | DECLARE_FUNCTION (execTrue) |
| |
| | DECLARE_FUNCTION (execFalse) |
| |
| | DECLARE_FUNCTION (execNoObject) |
| |
| | DECLARE_FUNCTION (execNullInterface) |
| |
| | DECLARE_FUNCTION (execIntConstByte) |
| |
| | DECLARE_FUNCTION (execRotationConst) |
| |
| | DECLARE_FUNCTION (execVectorConst) |
| |
| | DECLARE_FUNCTION (execVector3fConst) |
| |
| | DECLARE_FUNCTION (execTransformConst) |
| |
| | DECLARE_FUNCTION (execStructConst) |
| |
| | DECLARE_FUNCTION (execSetArray) |
| |
| | DECLARE_FUNCTION (execSetSet) |
| |
| | DECLARE_FUNCTION (execSetMap) |
| |
| | DECLARE_FUNCTION (execArrayConst) |
| |
| | DECLARE_FUNCTION (execSetConst) |
| |
| | DECLARE_FUNCTION (execMapConst) |
| |
| | DECLARE_FUNCTION (execBitFieldConst) |
| |
| | DECLARE_FUNCTION (execNew) |
| |
| | DECLARE_FUNCTION (execClassContext) |
| |
| | DECLARE_FUNCTION (execNativeParm) |
| |
| | DECLARE_FUNCTION (execCast) |
| |
| | DECLARE_FUNCTION (execDynamicCast) |
| |
| | DECLARE_FUNCTION (execMetaCast) |
| |
| | DECLARE_FUNCTION (execInterfaceCast) |
| |
| | DECLARE_FUNCTION (execDoubleToFloatCast) |
| |
| | DECLARE_FUNCTION (execFloatToDoubleCast) |
| |
| | DECLARE_FUNCTION (execObjectToBool) |
| |
| | DECLARE_FUNCTION (execInterfaceToBool) |
| |
| | DECLARE_FUNCTION (execObjectToInterface) |
| |
| | DECLARE_FUNCTION (execInterfaceToInterface) |
| |
| | DECLARE_FUNCTION (execInterfaceToObject) |
| |
| | DECLARE_FUNCTION (execGetDynArrayElement) |
| |
| | DECLARE_FUNCTION (execSetDynArrayElement) |
| |
| | DECLARE_FUNCTION (execGetDynArrayLength) |
| |
| | DECLARE_FUNCTION (execSetDynArrayLength) |
| |
| | DECLARE_FUNCTION (execDynArrayInsert) |
| |
| | DECLARE_FUNCTION (execDynArrayRemove) |
| |
| | DECLARE_FUNCTION (execDynArrayFind) |
| |
| | DECLARE_FUNCTION (execDynArrayFindStruct) |
| |
| | DECLARE_FUNCTION (execDynArrayAdd) |
| |
| | DECLARE_FUNCTION (execDynArrayAddItem) |
| |
| | DECLARE_FUNCTION (execDynArrayInsertItem) |
| |
| | DECLARE_FUNCTION (execDynArrayRemoveItem) |
| |
| | DECLARE_FUNCTION (execDynArraySort) |
| |
| | DECLARE_FUNCTION (execBindDelegate) |
| |
| | DECLARE_FUNCTION (execCallMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execLetValueOnPersistentFrame) |
| |
| | DECLARE_FUNCTION (execCallMathFunction) |
| |
| | DECLARE_FUNCTION (execSwitchValue) |
| |
| | DECLARE_FUNCTION (execArrayGetByRef) |
| |
| | DECLARE_FUNCTION (execAutoRtfmTransact) |
| |
| | DECLARE_FUNCTION (execAutoRtfmStopTransact) |
| |
| | DECLARE_FUNCTION (execAutoRtfmAbortIfNot) |
| |
| void | ExecuteUbergraph (int32 EntryPoint) |
| |
| virtual void | ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const |
| |
| virtual uint64 | GetNetPushIdDynamic () const |
| |
| | UObjectBaseUtility () |
| |
| | UObjectBaseUtility (EObjectFlags InFlags) |
| |
| void | SetFlags (EObjectFlags NewFlags) |
| |
| void | ClearFlags (EObjectFlags FlagsToClear) |
| |
| bool | HasAnyFlags (EObjectFlags FlagsToCheck) const |
| |
| bool | HasAllFlags (EObjectFlags FlagsToCheck) const |
| |
| UE_FORCEINLINE_HINT EObjectFlags | GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const |
| |
| UE_FORCEINLINE_HINT void | Mark (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT void | UnMark (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT bool | HasAnyMarks (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT bool | HasAllMarks (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT EObjectMark | GetAllMarks () const |
| |
| void | MarkAsGarbage () |
| |
| void | ClearGarbage () |
| |
| UE_FORCEINLINE_HINT void | AddToRoot () |
| |
| UE_FORCEINLINE_HINT void | RemoveFromRoot () |
| |
| UE_FORCEINLINE_HINT bool | IsRooted () const |
| |
| UE_FORCEINLINE_HINT int32 | GetRefCount () const |
| |
| bool | ThisThreadAtomicallyClearedRFUnreachable () |
| |
| UE_FORCEINLINE_HINT bool | IsUnreachable () const |
| |
| UE_FORCEINLINE_HINT bool | IsNative () const |
| |
| void | SetInternalFlags (EInternalObjectFlags FlagsToSet) const |
| |
| UE_FORCEINLINE_HINT EInternalObjectFlags | GetInternalFlags () const |
| |
| UE_FORCEINLINE_HINT bool | HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const |
| |
| void | ClearInternalFlags (EInternalObjectFlags FlagsToClear) const |
| |
| bool | AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const |
| |
| COREUOBJECT_API FString | GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const |
| |
| COREUOBJECT_API void | GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const |
| |
| COREUOBJECT_API void | GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const |
| |
| COREUOBJECT_API FString | GetPathName (const UObject *StopOuter=NULL) const |
| |
| COREUOBJECT_API void | GetPathName (const UObject *StopOuter, FString &ResultString) const |
| |
| COREUOBJECT_API void | GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const |
| |
| virtual bool | CanBeClusterRoot () const |
| |
| virtual COREUOBJECT_API bool | CanBeInCluster () const |
| |
| virtual COREUOBJECT_API void | CreateCluster () |
| |
| virtual void | OnClusterMarkedAsPendingKill () |
| |
| COREUOBJECT_API void | AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false) |
| |
| COREUOBJECT_API FString | GetFullGroupName (bool bStartWithOuter) const |
| |
| UE_FORCEINLINE_HINT FString | GetName () const |
| |
| UE_FORCEINLINE_HINT void | GetName (FString &ResultString) const |
| |
| UE_FORCEINLINE_HINT void | AppendName (FString &ResultString) const |
| |
| COREUOBJECT_API bool | IsPackageExternal () const |
| |
| COREUOBJECT_API void | DetachExternalPackage () |
| |
| COREUOBJECT_API void | ReattachExternalPackage () |
| |
| COREUOBJECT_API UObject * | GetOutermostObject () const |
| |
| COREUOBJECT_API UPackage * | GetPackage () const |
| |
| UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath | GetVersePath () const |
| |
| COREUOBJECT_API UPackage * | GetOutermost () const |
| |
| COREUOBJECT_API bool | MarkPackageDirty () const |
| |
| COREUOBJECT_API bool | IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const |
| |
| COREUOBJECT_API UObject * | GetTypedOuter (UClass *Target) const |
| |
| template<typename T > |
| T * | GetTypedOuter () const |
| |
| template<typename InterfaceClassType > |
| InterfaceClassType * | GetImplementingOuter () const |
| |
| COREUOBJECT_API UObjectBaseUtility * | GetImplementingOuterObject (const UClass *InInterfaceClass) const |
| |
| COREUOBJECT_API bool | IsIn (const UObject *SomeOuter) const |
| |
| COREUOBJECT_API bool | IsIn (const UPackage *SomePackage) const |
| |
| COREUOBJECT_API bool | IsInOuter (const UObject *SomeOuter) const |
| |
| COREUOBJECT_API bool | IsInPackage (const UPackage *SomePackage) const |
| |
| COREUOBJECT_API bool | IsInA (const UClass *SomeBaseClass) const |
| |
| COREUOBJECT_API bool | RootPackageHasAnyFlags (uint32 CheckFlagMask) const |
| |
| template<typename OtherClassType > |
| bool | IsA (OtherClassType SomeBase) const |
| |
| template<class T > |
| bool | IsA () const |
| |
| COREUOBJECT_API const UClass * | FindNearestCommonBaseClass (const UClass *TestClass) const |
| |
| COREUOBJECT_API void * | GetInterfaceAddress (UClass *InterfaceClass) |
| |
| COREUOBJECT_API void * | GetNativeInterfaceAddress (UClass *InterfaceClass) |
| |
| const void * | GetNativeInterfaceAddress (UClass *InterfaceClass) const |
| |
| COREUOBJECT_API bool | IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const |
| |
| COREUOBJECT_API bool | IsDefaultSubobject () const |
| |
| COREUOBJECT_API class FLinkerLoad * | GetLinker () const |
| |
| COREUOBJECT_API int32 | GetLinkerIndex () const |
| |
| COREUOBJECT_API FPackageFileVersion | GetLinkerUEVersion () const |
| |
| int32 | GetLinkerUE4Version () const |
| |
| COREUOBJECT_API int32 | GetLinkerLicenseeUEVersion () const |
| |
| int32 | GetLinkerLicenseeUE4Version () const |
| |
| COREUOBJECT_API int32 | GetLinkerCustomVersion (FGuid CustomVersionKey) const |
| |
| UE_FORCEINLINE_HINT bool | operator< (const UObjectBaseUtility &Other) const |
| |
| TStatId | GetStatID (bool bForDeferredUse=false) const |
| |
| COREUOBJECT_API | UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId()) |
| |
| virtual COREUOBJECT_API | ~UObjectBase () |
| |
| COREUOBJECT_API bool | IsValidLowLevel () const |
| |
| COREUOBJECT_API bool | IsValidLowLevelFast (bool bRecursive=true) const |
| |
| FORCEINLINE uint32 | GetUniqueID () const |
| |
| FORCEINLINE UClass * | GetClass () const |
| |
| FORCEINLINE UObject * | GetOuter () const |
| |
| FORCEINLINE FName | GetFName () const |
| |
| virtual COREUOBJECT_API FName | GetFNameForStatID () const |
| |
| COREUOBJECT_API UPackage * | GetExternalPackage () const |
| |
| COREUOBJECT_API void | SetExternalPackage (UPackage *InPackage) |
| |
| COREUOBJECT_API UPackage * | GetExternalPackageInternal () const |
| |
| COREUOBJECT_API void | MarkAsReachable () const |
| |
| COREUOBJECT_API void | AddRef () const |
| |
| COREUOBJECT_API void | ReleaseRef () const |
| |
| FORCEINLINE EObjectFlags | GetFlags () const |
| |
| FORCENOINLINE void | AtomicallySetFlags (EObjectFlags FlagsToAdd) |
| |
| FORCENOINLINE void | AtomicallyClearFlags (EObjectFlags FlagsToClear) |
| |
| virtual CORE_API | ~FExec () |
| |
| virtual CORE_API bool | Exec (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) |
| |