UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FActorDestructionInfo Struct Reference

#include <NetDriver.h>

Public Member Functions

 FActorDestructionInfo ()
 
void CountBytes (FArchive &Ar)
 

Public Attributes

TWeakObjectPtr< ULevelLevel
 
TWeakObjectPtr< UObjectObjOuter
 
FVector DestroyedPosition
 
FNetworkGUID NetGUID
 
FString PathName
 
FName StreamingLevelName
 
EChannelCloseReason Reason
 
bool bIgnoreDistanceCulling
 

Constructor & Destructor Documentation

◆ FActorDestructionInfo()

FActorDestructionInfo::FActorDestructionInfo ( )
inline

Member Function Documentation

◆ CountBytes()

void FActorDestructionInfo::CountBytes ( FArchive Ar)
inline

Member Data Documentation

◆ bIgnoreDistanceCulling

bool FActorDestructionInfo::bIgnoreDistanceCulling

When true the destruction info data will be sent even if the viewers are not close to the actor

◆ DestroyedPosition

FVector FActorDestructionInfo::DestroyedPosition

◆ Level

TWeakObjectPtr<ULevel> FActorDestructionInfo::Level

◆ NetGUID

FNetworkGUID FActorDestructionInfo::NetGUID

◆ ObjOuter

TWeakObjectPtr<UObject> FActorDestructionInfo::ObjOuter

◆ PathName

FString FActorDestructionInfo::PathName

◆ Reason

EChannelCloseReason FActorDestructionInfo::Reason

◆ StreamingLevelName

FName FActorDestructionInfo::StreamingLevelName

The documentation for this struct was generated from the following file: