UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRepState Class Reference

#include <RepLayout.h>

+ Inheritance diagram for FRepState:

Public Member Functions

void CountBytes (FArchive &Ar) const
 
FReceivingRepStateGetReceivingRepState ()
 
const FReceivingRepStateGetReceivingRepState () const
 
FSendingRepStateGetSendingRepState ()
 
const FSendingRepStateGetSendingRepState () const
 

Additional Inherited Members

- Protected Member Functions inherited from FNoncopyable
 FNoncopyable ()
 
 ~FNoncopyable ()
 

Detailed Description

Replication State that is unique Per Object Per Net Connection.

Member Function Documentation

◆ CountBytes()

void FRepState::CountBytes ( FArchive Ar) const

◆ GetReceivingRepState() [1/2]

FReceivingRepState * FRepState::GetReceivingRepState ( )
inline

◆ GetReceivingRepState() [2/2]

const FReceivingRepState * FRepState::GetReceivingRepState ( ) const
inline

◆ GetSendingRepState() [1/2]

FSendingRepState * FRepState::GetSendingRepState ( )
inline

◆ GetSendingRepState() [2/2]

const FSendingRepState * FRepState::GetSendingRepState ( ) const
inline

The documentation for this class was generated from the following files: