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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSQAcceleratorUnion, including all inherited members.
| AddSQAccelerator(ISQAccelerator *InAccelerator) | FSQAcceleratorUnion | |
| Overlap(const FPhysicsGeometry &QueryGeom, const FTransform &GeomPose, FPhysicsHitCallback< FHitOverlap > &HitBuffer, const ChaosInterface::FQueryFilterData &QueryFilterData, ICollisionQueryFilterCallbackBase &QueryCallback) const override | FSQAcceleratorUnion | virtual |
| Raycast(const FVector &Start, const FVector &Dir, const float DeltaMagnitude, FPhysicsHitCallback< FHitRaycast > &HitBuffer, EHitFlags OutputFlags, const ChaosInterface::FQueryFilterData &QueryFilterData, ICollisionQueryFilterCallbackBase &QueryCallback) const override | FSQAcceleratorUnion | virtual |
| RemoveSQAccelerator(ISQAccelerator *AcceleratorToRemove) | FSQAcceleratorUnion | |
| Sweep(const FPhysicsGeometry &QueryGeom, const FTransform &StartTM, const FVector &Dir, const float DeltaMagnitude, FPhysicsHitCallback< FHitSweep > &HitBuffer, EHitFlags OutputFlags, const ChaosInterface::FQueryFilterData &QueryFilterData, ICollisionQueryFilterCallbackBase &QueryCallback) const override | FSQAcceleratorUnion | virtual |
| ~ISQAccelerator() | ISQAccelerator | inlinevirtual |