UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FScopedResourceBarrier Class Reference

#include <D3D12RHIPrivate.h>

Public Member Functions

 FScopedResourceBarrier (FD3D12ContextCommon &InContext, const FD3D12Resource *InResource, ED3D12Access InBeforeD3D12Access, ED3D12Access InDesiredD3D12Access, uint32 InSubresource)
 
 FScopedResourceBarrier (FD3D12ContextCommon &InContext, const FD3D12Resource *InResource, ED3D12Access InDesiredD3D12Access, uint32 InSubresource)
 
 ~FScopedResourceBarrier ()
 

Constructor & Destructor Documentation

◆ FScopedResourceBarrier() [1/2]

FScopedResourceBarrier::FScopedResourceBarrier ( FD3D12ContextCommon InContext,
const FD3D12Resource InResource,
ED3D12Access  InBeforeD3D12Access,
ED3D12Access  InDesiredD3D12Access,
uint32  InSubresource 
)
inline

◆ FScopedResourceBarrier() [2/2]

FScopedResourceBarrier::FScopedResourceBarrier ( FD3D12ContextCommon InContext,
const FD3D12Resource InResource,
ED3D12Access  InDesiredD3D12Access,
uint32  InSubresource 
)
inline

◆ ~FScopedResourceBarrier()

FScopedResourceBarrier::~FScopedResourceBarrier ( )
inline

The documentation for this class was generated from the following file: