UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSelfShadowedTranslucencyPolicy::PixelParametersType Class Reference

#include <LightMapRendering.h>

+ Inheritance diagram for FSelfShadowedTranslucencyPolicy::PixelParametersType:

Public Member Functions

void Bind (const FShaderParameterMap &ParameterMap)
 
void Serialize (FArchive &Ar)
 
 LAYOUT_FIELD (FShaderUniformBufferParameter, TranslucentSelfShadowBufferParameter)
 

Member Function Documentation

◆ Bind()

void FSelfShadowedTranslucencyPolicy::PixelParametersType::Bind ( const FShaderParameterMap ParameterMap)
inline

◆ LAYOUT_FIELD()

FSelfShadowedTranslucencyPolicy::PixelParametersType::LAYOUT_FIELD ( FShaderUniformBufferParameter  ,
TranslucentSelfShadowBufferParameter   
)

◆ Serialize()

void FSelfShadowedTranslucencyPolicy::PixelParametersType::Serialize ( FArchive Ar)
inline

The documentation for this class was generated from the following file: