UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSessionServicesModule Class Reference
+ Inheritance diagram for FSessionServicesModule:

Public Member Functions

 FSessionServicesModule ()
 
virtual TSharedPtr< ISessionManagerGetSessionManager () override
 
virtual TSharedPtr< ISessionServiceGetSessionService () override
 
virtual TSharedPtr< ITraceControllerGetTraceController () override
 
virtual void StartupModule () override
 
virtual void ShutdownModule () override
 
- Public Member Functions inherited from FSelfRegisteringExec
CORE_API FSelfRegisteringExec ()
 
virtual CORE_API ~FSelfRegisteringExec ()
 
- Public Member Functions inherited from FExec
virtual CORE_API ~FExec ()
 
virtual CORE_API bool Exec (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 
- Public Member Functions inherited from ISessionServicesModule
virtual ~ISessionServicesModule ()
 
- Public Member Functions inherited from IModuleInterface
virtual ~IModuleInterface ()
 
virtual void PreUnloadCallback ()
 
virtual void PostLoadCallback ()
 
virtual bool SupportsDynamicReloading ()
 
virtual bool SupportsAutomaticShutdown ()
 
virtual bool IsGameModule () const
 

Protected Member Functions

virtual bool Exec_Runtime (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar) override
 
- Protected Member Functions inherited from FExec
virtual bool Exec_Dev (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 
virtual bool Exec_Editor (UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Ar)
 

Additional Inherited Members

- Static Public Member Functions inherited from FSelfRegisteringExec
static CORE_API bool StaticExec (UWorld *Inworld, const TCHAR *Cmd, FOutputDevice &Ar)
 

Detailed Description

Implements the SessionServices module.

Constructor & Destructor Documentation

◆ FSessionServicesModule()

FSessionServicesModule::FSessionServicesModule ( )
inline

Default constructor.

Member Function Documentation

◆ Exec_Runtime()

virtual bool FSessionServicesModule::Exec_Runtime ( UWorld InWorld,
const TCHAR Cmd,
FOutputDevice Ar 
)
inlineoverrideprotectedvirtual

Implementation of Exec that is called on all targets where UE_ALLOW_EXEC_COMMANDS is true

Reimplemented from FExec.

◆ GetSessionManager()

virtual TSharedPtr< ISessionManager > FSessionServicesModule::GetSessionManager ( )
inlineoverridevirtual

Gets the session manager.

Returns
The session manager.
See also
GetSessionService

Implements ISessionServicesModule.

◆ GetSessionService()

virtual TSharedPtr< ISessionService > FSessionServicesModule::GetSessionService ( )
inlineoverridevirtual

Gets the session service.

Returns
The session service.
See also
GetSessionManager

Implements ISessionServicesModule.

◆ GetTraceController()

virtual TSharedPtr< ITraceController > FSessionServicesModule::GetTraceController ( )
inlineoverridevirtual

Get the trace controller

Implements ISessionServicesModule.

◆ ShutdownModule()

virtual void FSessionServicesModule::ShutdownModule ( )
inlineoverridevirtual

Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finish StartupModule(). This means that, as long as a module references dependent modules in it's StartupModule(), it can safely reference those dependencies in ShutdownModule() as well.

Reimplemented from IModuleInterface.

◆ StartupModule()

virtual void FSessionServicesModule::StartupModule ( )
inlineoverridevirtual

Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. ie:

FModuleManager::Get().LoadModuleChecked(TEXT("HTTP"));

Reimplemented from IModuleInterface.


The documentation for this class was generated from the following file: