UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSetElementId Class Reference

#include <SetUtilities.h>

Public Member Functions

constexpr UE_FORCEINLINE_HINT FSetElementId ()=default
 
UE_FORCEINLINE_HINT bool IsValidId () const
 
constexpr UE_FORCEINLINE_HINT int32 AsInteger () const
 

Static Public Member Functions

static UE_FORCEINLINE_HINT FSetElementId FromInteger (int32 Integer)
 

Friends

UE_FORCEINLINE_HINT friend bool operator== (const FSetElementId &A, const FSetElementId &B)
 
UE_FORCEINLINE_HINT friend bool operator!= (const FSetElementId &A, const FSetElementId &B)
 

Detailed Description

Either NULL or an identifier for an element of a set. Used to differentiate between int as an element type and an index to a specific location

Constructor & Destructor Documentation

◆ FSetElementId()

constexpr UE_FORCEINLINE_HINT FSetElementId::FSetElementId ( )
constexprdefault

Default constructor.

Member Function Documentation

◆ AsInteger()

constexpr UE_FORCEINLINE_HINT int32 FSetElementId::AsInteger ( ) const
inlineconstexpr

◆ FromInteger()

static UE_FORCEINLINE_HINT FSetElementId FSetElementId::FromInteger ( int32  Integer)
inlinestatic

◆ IsValidId()

UE_FORCEINLINE_HINT bool FSetElementId::IsValidId ( ) const
inline
Returns
a boolean value representing whether the id is NULL.

Friends And Related Symbol Documentation

◆ operator!=

UE_FORCEINLINE_HINT friend bool operator!= ( const FSetElementId A,
const FSetElementId B 
)
friend

◆ operator==

UE_FORCEINLINE_HINT friend bool operator== ( const FSetElementId A,
const FSetElementId B 
)
friend

Comparison operators.


The documentation for this class was generated from the following file: