UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderCodeResource Class Reference

#include <ShaderCore.h>

Public Member Functions

TConstArrayView< uint8GetCodeView () const
 
FSharedBuffer GetCodeBuffer () const
 
FCompressedBuffer GetSymbolsBuffer () const
 
FCompositeBuffer GetCacheBuffer () const
 
void PopulateFromComposite (FCompositeBuffer CacheBuffer, FCompressedBuffer SymbolsBuffer)
 
void PopulateHeader (int32 UncompressedSize, int32 ShaderCodeSize, EShaderFrequency Frequency)
 
int32 GetUncompressedSize () const
 
int32 GetShaderCodeSize () const
 
EShaderFrequency GetFrequency () const
 

Static Public Member Functions

static FCompositeBuffer Unpack (FSharedBuffer MonolithicBuffer)
 

Friends

class FShaderCode
 
RENDERCORE_API FArchiveoperator<< (FArchive &Ar, FShaderCode &Code)
 
FArchiveoperator<< (FArchive &Ar, FShaderCodeResource &Resource)
 

Member Function Documentation

◆ GetCacheBuffer()

FCompositeBuffer FShaderCodeResource::GetCacheBuffer ( ) const
inline

◆ GetCodeBuffer()

FSharedBuffer FShaderCodeResource::GetCodeBuffer ( ) const
inline

◆ GetCodeView()

TConstArrayView< uint8 > FShaderCodeResource::GetCodeView ( ) const
inline

◆ GetFrequency()

EShaderFrequency FShaderCodeResource::GetFrequency ( ) const
inline

◆ GetShaderCodeSize()

int32 FShaderCodeResource::GetShaderCodeSize ( ) const
inline

◆ GetSymbolsBuffer()

FCompressedBuffer FShaderCodeResource::GetSymbolsBuffer ( ) const
inline

◆ GetUncompressedSize()

int32 FShaderCodeResource::GetUncompressedSize ( ) const
inline

◆ PopulateFromComposite()

void FShaderCodeResource::PopulateFromComposite ( FCompositeBuffer  CacheBuffer,
FCompressedBuffer  SymbolsBuffer 
)
inline

◆ PopulateHeader()

void FShaderCodeResource::PopulateHeader ( int32  UncompressedSize,
int32  ShaderCodeSize,
EShaderFrequency  Frequency 
)
inline

◆ Unpack()

static FCompositeBuffer FShaderCodeResource::Unpack ( FSharedBuffer  MonolithicBuffer)
inlinestatic

Friends And Related Symbol Documentation

◆ FShaderCode

friend class FShaderCode
friend

◆ operator<< [1/2]

RENDERCORE_API FArchive & operator<< ( FArchive Ar,
FShaderCode Code 
)
friend

◆ operator<< [2/2]

FArchive & operator<< ( FArchive Ar,
FShaderCodeResource Resource 
)
friend

The documentation for this class was generated from the following file: