UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSimpleLightEntry Class Reference

#include <PrimitiveSceneProxy.h>

Public Attributes

FVector3f Color
 
float Radius
 
float Exponent
 
float InverseExposureBlend = 0.0f
 
float VolumetricScatteringIntensity
 
float SpecularScale = 1.0f
 
float DiffuseScale = 1.0f
 
bool bAffectTranslucency
 
bool bAllowMegaLights = false
 
bool bMegaLightsCastShadows = false
 
FSimpleLightId LightId
 

Detailed Description

Data for a simple dynamic light.

Member Data Documentation

◆ bAffectTranslucency

bool FSimpleLightEntry::bAffectTranslucency

◆ bAllowMegaLights

bool FSimpleLightEntry::bAllowMegaLights = false

◆ bMegaLightsCastShadows

bool FSimpleLightEntry::bMegaLightsCastShadows = false

◆ Color

FVector3f FSimpleLightEntry::Color

◆ DiffuseScale

float FSimpleLightEntry::DiffuseScale = 1.0f

◆ Exponent

float FSimpleLightEntry::Exponent

◆ InverseExposureBlend

float FSimpleLightEntry::InverseExposureBlend = 0.0f

◆ LightId

FSimpleLightId FSimpleLightEntry::LightId

◆ Radius

float FSimpleLightEntry::Radius

◆ SpecularScale

float FSimpleLightEntry::SpecularScale = 1.0f

◆ VolumetricScatteringIntensity

float FSimpleLightEntry::VolumetricScatteringIntensity

The documentation for this class was generated from the following file: