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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PrimitiveSceneProxy.h>
Public Attributes | |
| FVector3f | Color |
| float | Radius |
| float | Exponent |
| float | InverseExposureBlend = 0.0f |
| float | VolumetricScatteringIntensity |
| float | SpecularScale = 1.0f |
| float | DiffuseScale = 1.0f |
| bool | bAffectTranslucency |
| bool | bAllowMegaLights = false |
| bool | bMegaLightsCastShadows = false |
| FSimpleLightId | LightId |
Data for a simple dynamic light.
| bool FSimpleLightEntry::bAffectTranslucency |
| FVector3f FSimpleLightEntry::Color |
| float FSimpleLightEntry::DiffuseScale = 1.0f |
| float FSimpleLightEntry::Exponent |
| float FSimpleLightEntry::InverseExposureBlend = 0.0f |
| FSimpleLightId FSimpleLightEntry::LightId |
| float FSimpleLightEntry::Radius |
| float FSimpleLightEntry::SpecularScale = 1.0f |
| float FSimpleLightEntry::VolumetricScatteringIntensity |