UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkeletalMeshUpdatePacketNanite Member List

This is the complete list of members for FSkeletalMeshUpdatePacketNanite, including all inherited members.

Add(FSkeletalMeshObjectNanite *MeshObject, FDynamicSkelMeshObjectDataNanite *DynamicData)FSkeletalMeshUpdatePacketNanite
Free(FDynamicSkelMeshObjectDataNanite *DynamicData)FSkeletalMeshUpdatePacketNanite
GPUSkinCacheFSkeletalMeshUpdatePacketprotected
GPUSkinCachePipelineFSkeletalMeshUpdatePacketprotected
Init(const FInitializer &Initializer) overrideFSkeletalMeshUpdatePacketNanitevirtual
InvalidatePathTracedOutput()FSkeletalMeshUpdatePacketinline
IsSkinCacheForRayTracingSupported() constFSkeletalMeshUpdatePacketinline
MeshDynamicDataType typedefTSkeletalMeshUpdatePacket< FSkeletalMeshObjectNanite, FDynamicSkelMeshObjectDataNanite >
MeshObjectType typedefTSkeletalMeshUpdatePacket< FSkeletalMeshObjectNanite, FDynamicSkelMeshObjectDataNanite >
ProcessStage_Inline(FRHICommandList &RHICmdList, UE::Tasks::FTaskEvent &TaskEvent) overrideFSkeletalMeshUpdatePacketNanitevirtual
ProcessStage_MeshDeformer(FRHICommandList &, UE::Tasks::FTaskEvent &TaskEvent)FSkeletalMeshUpdatePacketinlinevirtual
ProcessStage_SkinCache(FRHICommandList &RHICmdList, UE::Tasks::FTaskEvent &TaskEvent) overrideFSkeletalMeshUpdatePacketNanitevirtual
ProcessStage_Upload(FRHICommandList &RHICmdList) overrideFSkeletalMeshUpdatePacketNanitevirtual
SceneFSkeletalMeshUpdatePacketprotected
TrimPool() overrideTSkeletalMeshUpdatePacket< FSkeletalMeshObjectNanite, FDynamicSkelMeshObjectDataNanite >inlinevirtual
UpdateImmediate(FRHICommandList &RHICmdList, FSkeletalMeshObjectNanite *MeshObject, FDynamicSkelMeshObjectDataNanite *DynamicData)FSkeletalMeshUpdatePacketNanite
~FSkeletalMeshUpdatePacket()=defaultFSkeletalMeshUpdatePacketvirtual