UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkyAtmospherePendingRDGResources Class Reference

#include <SkyAtmosphereRendering.h>

Public Member Functions

void CommitToSceneAndViewUniformBuffers (FRDGBuilder &GraphBuilder, FRDGExternalAccessQueue &ExternalAccessQueue) const
 

Friends

class FSceneRenderer
 

Detailed Description

Pending RDG resource to commit after the pre-pass / nanite rasterization so that RenderSkyAtmosphereLookUpTables() can overlap them on async compute.

Member Function Documentation

◆ CommitToSceneAndViewUniformBuffers()

void FSkyAtmospherePendingRDGResources::CommitToSceneAndViewUniformBuffers ( FRDGBuilder GraphBuilder,
FRDGExternalAccessQueue ExternalAccessQueue 
) const

Friends And Related Symbol Documentation

◆ FSceneRenderer

friend class FSceneRenderer
friend

The documentation for this class was generated from the following files: