![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FSlateFontAtlasRHI, including all inherited members.
| AddCharacter(const FCharacterRenderData &CharInfo) | FSlateFontAtlas | |
| AddFreeSlot(uint32 InX, uint32 InY, uint32 InWidth, uint32 InHeight) | FSlateTextureAtlas | protected |
| AddTexture(uint32 TextureWidth, uint32 TextureHeight, const TArray< uint8 > &Data) | FSlateTextureAtlas | |
| AtlasData | FSlateTextureAtlas | protected |
| AtlasEmptySlotsMap | FSlateTextureAtlas | protected |
| AtlasHeight | FSlateTextureAtlas | protected |
| AtlasOwnerThread | FSlateTextureAtlas | protected |
| AtlasUsedSlots | FSlateTextureAtlas | protected |
| AtlasWidth | FSlateTextureAtlas | protected |
| BeginDeferredAddCharacter(const int16 InSizeX, const int16 InSizeY, FDeferredCharacterRenderData &OutCharInfo) | FSlateFontAtlas | |
| bNeedsUpdate | FSlateTextureAtlas | protected |
| bUpdatesAfterInitialization | FSlateTextureAtlas | protected |
| BytesPerPixel | FSlateTextureAtlas | protected |
| ConditionalUpdateTexture() override | FSlateFontAtlasRHI | virtual |
| ContentType | FSlateFontAtlas | protected |
| CopyDataIntoSlot(const FAtlasedTextureSlot *SlotToCopyTo, const TArray< uint8 > &Data) | FSlateTextureAtlas | protected |
| CopyRow(const FCopyRowData &CopyRowData) | FSlateTextureAtlas | protected |
| EmptyAtlasData() | FSlateTextureAtlas | |
| EndDeferredAddCharacter(const FDeferredCharacterRenderData &CharInfo) | FSlateFontAtlas | |
| FindSlotForTexture(uint32 InWidth, uint32 InHeight) | FSlateTextureAtlas | protected |
| Flush() | FSlateFontAtlas | |
| FSlateFontAtlas(uint32 InWidth, uint32 InHeight, ESlateFontAtlasContentType InContentType, ESlateTextureAtlasPaddingStyle InPaddingStyle) | FSlateFontAtlas | |
| FSlateFontAtlasRHI(uint32 Width, uint32 Height, ESlateFontAtlasContentType InContentType, ESlateTextureAtlasPaddingStyle InPaddingStyle) | FSlateFontAtlasRHI | |
| FSlateTextureAtlas(uint32 InWidth, uint32 InHeight, uint32 InBytesPerPixel, ESlateTextureAtlasPaddingStyle InPaddingStyle, bool bInUpdatesAfterInitialization) | FSlateTextureAtlas | |
| GetAtlasDataCopy(TArray< uint8 > &OutData) const override | FSlateFontAtlas | virtual |
| GetAtlasTexture() const override | FSlateFontAtlas | inlinevirtual |
| GetContentType() const override final | FSlateFontAtlas | virtual |
| GetEngineTexture() override | FSlateFontAtlasRHI | inlinevirtual |
| GetFreeSlotSearchIndex(uint32 InWidth, uint32 InHeight) | FSlateTextureAtlas | protectedstatic |
| GetHeight() const | FSlateTextureAtlas | inline |
| GetSlateTexture() const override | FSlateFontAtlasRHI | inlinevirtual |
| GetWidth() const | FSlateTextureAtlas | inline |
| InitAtlasData() | FSlateTextureAtlas | protected |
| MarkTextureDirty() | FSlateTextureAtlas | |
| PaddingStyle | FSlateTextureAtlas | protected |
| ReleaseRenderingResources() | FSlateFontAtlas | inlinevirtual |
| ReleaseResources() override | FSlateFontAtlasRHI | virtual |
| ZeroRow(const FCopyRowData &CopyRowData) | FSlateTextureAtlas | protected |
| ~FSlateFontAtlas() | FSlateFontAtlas | virtual |
| ~FSlateFontAtlasRHI() | FSlateFontAtlasRHI | |
| ~FSlateTextureAtlas() | FSlateTextureAtlas | virtual |
| ~ISlateFontTexture() | ISlateFontTexture | inlinevirtual |