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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SlateWindowHelper.h>
Static Protected Member Functions | |
| static SLATECORE_API TSharedRef< SWindow > | BringToFrontInParent (const TSharedRef< SWindow > &WindowToBringToFront) |
Implements a manager for Slate windows.
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Reorders the given collection of windows so the specified window is brought to the front.
| Windows | The collection of windows to reorder. |
| WindowToBringToFront | The window to bring to the front. |
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Make BringMeToFront first among its peers. i.e. make it the last window in its parent's list of child windows.
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Put 'BringMeToFront' at the font of the list of 'WindowsToReorder'.
The top-most (front-most) window is last in Z-order and therefore is added to the end of the list.
| Windows | An ordered list of windows. |
| BingMeToFront | The window to bring to front. |
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Checks whether any of the given windows overlap the specified work area.
| WindowsToSearch | The collection of windows to check. |
| WorkAreaRect | The work area to check. |
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Checks whether the given collection of windows contains the specified window.
| WindowsToSearch | The collection of windows to search. |
| WindowToFind | The window to find. |
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Searches for the specified widget and generates a full path to it.
Note: this is a relatively slow operation!
| InWidget | Widget to generate a path to. |
| OutWidgetPath | The generated widget path. |
| VisibilityFilter | Widgets must have this type of visibility to be included the path. |
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Searches the given collection of windows to find the Slate window that corresponds to the specified platform window.
| WindowsToSearch | The collection of windows to search. |
| PlatformWindow | The platform window to find the Slate window for. |
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Removes the specified window from the given collection of windows.
| Windows | The collection of windows. |
| WindowToRemove | The window to remove. |