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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SoftObjectPath.h>
Inheritance diagram for FSoftObjectPathThreadContext:Public Member Functions | |
| COREUOBJECT_API bool | GetSerializationOptions (FName &OutPackageName, FName &OutPropertyName, ESoftObjectPathCollectType &OutCollectType, ESoftObjectPathSerializeType &OutSerializeType, FArchive *Archive=nullptr) const |
Public Member Functions inherited from FTlsAutoCleanup | |
| virtual | ~FTlsAutoCleanup () |
| CORE_API void | Register () |
Friends | |
| struct | FSoftObjectPathSerializationScope |
Additional Inherited Members | |
Static Public Member Functions inherited from TThreadSingleton< FSoftObjectPathThreadContext > | |
| static FORCEINLINE FSoftObjectPathThreadContext & | Get () |
| static FORCEINLINE FSoftObjectPathThreadContext & | Get (TFunctionRef< FTlsAutoCleanup *()> CreateInstance) |
| static FORCEINLINE FSoftObjectPathThreadContext * | TryGet () |
| static FORCEINLINE FSoftObjectPathThreadContext * | Inject (FSoftObjectPathThreadContext *Instance) |
Protected Member Functions inherited from TThreadSingleton< FSoftObjectPathThreadContext > | |
| TThreadSingleton () | |
| virtual | ~TThreadSingleton () |
Static Protected Member Functions inherited from TThreadSingleton< FSoftObjectPathThreadContext > | |
| static FTlsAutoCleanup * | CreateInstance () |
Protected Attributes inherited from TThreadSingleton< FSoftObjectPathThreadContext > | |
| const uint32 | ThreadId |
| bool FSoftObjectPathThreadContext::GetSerializationOptions | ( | FName & | OutPackageName, |
| FName & | OutPropertyName, | ||
| ESoftObjectPathCollectType & | OutCollectType, | ||
| ESoftObjectPathSerializeType & | OutSerializeType, | ||
| FArchive * | Archive = nullptr |
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| ) | const |
Returns the current serialization options that were added using SerializationScope or LinkerLoad
| OutPackageName | Package that this string asset belongs to |
| OutPropertyName | Property that this path belongs to |
| OutCollectType | Type of collecting that should be done |
| Archive | The FArchive that is serializing this path if known. If null it will check FUObjectThreadContext |