![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <SoundGenerator.h>
Inheritance diagram for FSoundGeneratorNull:Public Member Functions | |
| virtual int32 | OnGenerateAudio (float *OutAudio, int32 NumSamples) override |
Public Member Functions inherited from ISoundGenerator | |
| ENGINE_API | ISoundGenerator () |
| virtual ENGINE_API | ~ISoundGenerator () |
| virtual int32 | GetDesiredNumSamplesToRenderPerCallback () const |
| virtual void | OnBeginGenerate () |
| virtual void | OnEndGenerate () |
| virtual bool | IsFinished () const |
| virtual float | GetRelativeRenderCost () const |
| ENGINE_API int32 | GetNextBuffer (float *OutAudio, int32 NumSamples, bool bRequireNumberSamples=false) |
| virtual Audio::AudioTaskQueueId | GetSynchronizedRenderQueueId () const |
Additional Inherited Members | |
Protected Member Functions inherited from ISoundGenerator | |
| ENGINE_API void | SynthCommand (TFunction< void()> Command) |
|
inlineoverridevirtual |
Implements ISoundGenerator.