UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSoundGeneratorNull Class Reference

#include <SoundGenerator.h>

+ Inheritance diagram for FSoundGeneratorNull:

Public Member Functions

virtual int32 OnGenerateAudio (float *OutAudio, int32 NumSamples) override
 
- Public Member Functions inherited from ISoundGenerator
ENGINE_API ISoundGenerator ()
 
virtual ENGINE_API ~ISoundGenerator ()
 
virtual int32 GetDesiredNumSamplesToRenderPerCallback () const
 
virtual void OnBeginGenerate ()
 
virtual void OnEndGenerate ()
 
virtual bool IsFinished () const
 
virtual float GetRelativeRenderCost () const
 
ENGINE_API int32 GetNextBuffer (float *OutAudio, int32 NumSamples, bool bRequireNumberSamples=false)
 
virtual Audio::AudioTaskQueueId GetSynchronizedRenderQueueId () const
 

Additional Inherited Members

- Protected Member Functions inherited from ISoundGenerator
ENGINE_API void SynthCommand (TFunction< void()> Command)
 

Member Function Documentation

◆ OnGenerateAudio()

virtual int32 FSoundGeneratorNull::OnGenerateAudio ( float OutAudio,
int32  NumSamples 
)
inlineoverridevirtual

Implements ISoundGenerator.


The documentation for this class was generated from the following file: